Path of Exile 2 Patch Notes - Every patch note on one page

Last checked: 2025-02-05

Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters. Feb 4, 2025 0.1.1c Patch Notes Source
Added up to five respawn attempts for the Olroth, Origin of the Fall boss fight, based on the fight difficulty. Feb 4, 2025 0.1.1c Patch Notes Source
Added up to five respawn attempts for the Crux of Nothingness area, based on the area difficulty. If you die before killing The King of the Mists, reviving will place you inside the boss arena and begin the fight again. Feb 4, 2025 0.1.1c Patch Notes Source
Respawns can only be triggered by the person who put in the Expedition Logbook, Breachstone or An Audience with the King, and everyone in your party will be respawned at the same time. Feb 4, 2025 0.1.1c Patch Notes Source
Added more checkpoints to several Map areas and improved the placement of some checkpoints. Feb 4, 2025 0.1.1c Patch Notes Source
Added the "/ResetAtlas" chat command which can only be used to reset your Atlas when it's in a bricked state (no available maps). Feb 4, 2025 0.1.1c Patch Notes Source
Added Minimap Icons for Strongboxes. Feb 4, 2025 0.1.1c Patch Notes Source
Minimap Icons for League mechanics now remain visible regardless of how far away you travel from them, making it easier to return to them later. Feb 4, 2025 0.1.1c Patch Notes Source
Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy. Feb 4, 2025 0.1.1c Patch Notes Source
Vine Arrow plants no longer take damage from hits, and therefore no longer cause your on-hit effects and similar stats to take effect. Feb 4, 2025 0.1.1c Patch Notes Source
Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period. Feb 4, 2025 0.1.1c Patch Notes Source
Channelled skills which scale their costs with attack/cast speed modifiers now explicitly describe this. Feb 4, 2025 0.1.1c Patch Notes Source
Unused stats in the skill and character menu interfaces are no longer displayed. Feb 4, 2025 0.1.1c Patch Notes Source
The Stun Threshold tooltip now provides more information on stun mechanics. Feb 4, 2025 0.1.1c Patch Notes Source
Added customisable targeting behaviour settings when using a controller. These can be viewed and selected in the bind skills menu. Feb 4, 2025 0.1.1c Patch Notes Source
Added Charms to the controller HUD. Feb 4, 2025 0.1.1c Patch Notes Source
Added a setting to display advanced item information when inspecting items while using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Added dedicated keybinds for confirming choices in various interfaces when using a controller, such as opening a Map in the Map Device, or starting a Trial at the Relic Altar. Feb 4, 2025 0.1.1c Patch Notes Source
Increased font size of text in various locations when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Improved item navigation when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Improved targeting behaviour for ranged attacks when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Improved targeting behaviour for Offering skills when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Made further changes to reduce the aggressive targeting of Tempest Bell when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Reverted the change from the 0.1.1 patch that allowed you to pick up items and interact with some objects while performing other actions due to issues it introduced. Feb 4, 2025 0.1.1c Patch Notes Source
You can now change the name of your Path of Exile 2 characters, or swap the names of two of your characters. You can access this through the My Account page on the website after the patch is deployed. Feb 4, 2025 0.1.1c Patch Notes Source
Enabled the following existing cosmetic microtransactions for use in Path of Exile 2: Exile's Pilfering Ring, Exile's Pedometer Ring, Evertree Map Devices, Timekeeper's Map Devices, Peddler's Rain Hideout Decorations, Octoparasite Pets. Feb 4, 2025 0.1.1c Patch Notes Source
Continued to incrementally improve the sound, art, effects and environments. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where you could lose access to the Map Device when migrating out of a Solo Self-found League. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where Zarokh, the Temporal could continue using his spinning lightning skill after death or while heavily stunned. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where Zarokh, the Temporal's spinning lightning beam skill was not able to hit victims hiding in the corners of the arena. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where players could remain immune to damage after the expiry of a stolen Proximal Tangibility monster modifier. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where on-death elemental explosions from Rare Monster minions would fail to render their telegraph if the corpse was destroyed on hit, such as by shattering the monster. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where the Twin Threats Atlas Passive Skill could sometimes duplicate monsters incorrectly, resulting in monsters that could not be damaged. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug that would prevent kills with Damage over Time being assigned correctly to players, most notably any death to poison or bleeding while the monster still had Energy Shield at the time of death. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where it was possible to snapshot increases to the level of Elemental Skills using the Collapsing Horizon Unique Quaterstaff. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where parts of the Atlas could fail to render if they were far away from your most recent map. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where attempting to equip a weapon with a full inventory when using a controller could lose the previously equipped weapon. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed some wonky checkpoints in the Steaming Springs and Blooming Fields Map areas. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where The Trialmaster could use his time stop skill and vanish during his fight. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a rare bug where certain quest items were not dropping for some players correctly. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where the Chimeral Inscribed Ultimatum quest item dropped by Xyclucian, the Chimera could disappear if you tried to pick it up while your inventory was full. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where Persistent Buffs would be removed upon reaching the maximum overflowed Life with the Couture of Crimson Unique Body Armour equipped. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug which caused Direct Minions to cause summoned Ancestral Totems to stop using their skills until resummoned. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where Black Strider's web mortar impacts could not be blocked or avoided by dodge roll. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where Withering Presence's frequency and duration values would display as double their actual values in the skill information panel while the skill was active. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where the Crystalline Potential Gemling Legionnaire Ascendancy Passive Skill would cause un-equipped ammo to be set to 0 upon entering a new area. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed an issue in couch co-op where one player was able to interact with the Map Device but not open a Map due to them not being the party leader. In couch co-op, Map owners are now made to be the party leader. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed various couch co-op bugs where player 2 would open user interface elements of player 1, such as the Endgame Map. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug in couch co-op where player 2 was not able to perform fast-travelling between checkpoints. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed an issue where you could not view the benefits from Quality on Gems when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where the "you have died" screen could persist after being revived in the Arbiter of Ash Boss fight when using a controller. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a bug where charges were not orbiting the Planetary Orb Character Effect microtransactions correctly. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed several client and instance crashes. This includes a potential fix for the crash affecting players on Windows 24H2. Feb 4, 2025 0.1.1c Patch Notes Source
Fixed a common client crash. Jan 30, 2025 0.1.1b Hotfix Source
Added a new client command line option which sends us additional debug information (API markers, NVIDIA Nsight Aftermath, and DRED) from DirectX 12 client crashes. If you're experiencing a large number of crashes and using DirectX 12, then temporarily enabling this will assist us in identifying the cause. This can be enabled by adding "--ex-crash-report" to your Path of Exile 2 command line arguments/launch options. Jan 23, 2025 0.1.1b Patch Notes (restartless) Source
Fixed a bug where on rare occasions Zarokh, the Temporal could kill all targets of the hourglass time trial skill without giving a chance to avoid it. Jan 23, 2025 0.1.1b Patch Notes (restartless) Source
Fixed a bug where Una was not playing the audio for her song selections. Jan 23, 2025 0.1.1b Patch Notes (restartless) Source
Fixed a client crash related to checkpoint UI. Jan 23, 2025 0.1.1b Patch Notes (restartless) Source
Fixed an instance crash. Jan 23, 2025 0.1.1b Patch Notes (restartless) Source
Fixed a bug where trading was not calculating the amount of free space correctly when using the Titan Inventory Expansion. Jan 20, 2025 0.1.1 Hotfix 4 Source
Fixed Jamanra, the Risen King's zombie skirt once more, as it was still spontaneously exploding on death. Jan 19, 2025 0.1.1 Hotfix 3 Source
Fixed another bug where characters with specific quest states were incorrectly receiving "You do not have the required quest state" errors. Jan 19, 2025 0.1.1 Hotfix 3 Source
Fixed a bug that could sometimes prevent you from leaving the boss arena in the Burial Bog Map. Jan 19, 2025 0.1.1 Hotfix 3 Source
Fixed several instance crashes. Jan 19, 2025 0.1.1 Hotfix 3 Source
Temporarily disabled some elemental explosions from Rare Monster minions due to them being invisible when destroying the corpse on kill, most commonly through methods like shatter. Jan 17, 2025 0.1.1 Hotfix 2 Source
Fixed a bug where Shockwave Totem would sometimes fail to attack if surrounded by enemies or if there were no nearby enemies at all. Jan 16, 2025 0.1.1 Hotfix Source
Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10. Jan 16, 2025 0.1.1 Hotfix Source
Fixed a bug where characters with specific Act 3 quest states were receiving "You do not have the required quest state" errors. Jan 16, 2025 0.1.1 Hotfix Source
Fixed a bug where the Sulphuric Caverns Map was not spawning both bosses. Jan 16, 2025 0.1.1 Hotfix Source
Fixed an instance crash. Jan 16, 2025 0.1.1 Hotfix Source
Added 4 new Tower Map areas: Alpine Ridge, Bluff, Mesa, and Sinking Spire. Jan 16, 2025 0.1.1 Patch Notes Source
The Lost Towers Map area has also been revamped. Jan 16, 2025 0.1.1 Patch Notes Source
To address the problem of only having one attempt at the Arbiter of Ash Boss fight, you will now have up to five respawn attempts at this fight. Respawns can only be triggered by the person who put in the keys, and everyone in your party will be respawned at the same time. Leaving the Map still forfeits your attempt so you'll still need to fight the boss with the build you walked into the Map with. Higher difficulties of the Boss will lower the number of respawn attempts you receive. We'll be looking to add respawn attempts to other Pinnacle content over time. Jan 16, 2025 0.1.1 Patch Notes Source
The Arbiter of Ash can no longer be interrupted during his falling flame seed skill. His flaming gale skill can no longer be blocked. Jan 16, 2025 0.1.1 Patch Notes Source
The Arbiter of Ash Boss is now invulnerable for longer during its emergence and now takes significantly reduced damage while emerging. Jan 16, 2025 0.1.1 Patch Notes Source
The Arbiter of Ash is now way less likely to target minions when using his sword, which could prevent some of their skills being used. Jan 16, 2025 0.1.1 Patch Notes Source
Added checkpoints to Map areas. Jan 16, 2025 0.1.1 Patch Notes Source
Map areas now contain a minimum of 3 Rare Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
Citadels can now appear closer to the Ziggurat Refuge. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the visibility of Citadels on the Endgame Map. Jan 16, 2025 0.1.1 Patch Notes Source
Maps now display their Biome when hovered in the Atlas UI. Jan 16, 2025 0.1.1 Patch Notes Source
Added the new Overseer's Precursor Tablet, a currency item which can be placed in completed Towers to add Map Bosses to valid Maps in radius. These tablets drop from Map Bosses, and can roll exclusive modifiers that affect Map Bosses. Jan 16, 2025 0.1.1 Patch Notes Source
Map areas have been adjusted to have more distinct specialities for the content they contain. For example, one Map area might have more total number of monsters, while another is more likely to contain additional content such as Strongboxes, Essences or Shrines. Generally speaking, the more difficult a Map is to clear, or the smaller it is, the more axes it will specialise in. Here's an overview of changes we've made to give Maps more discernibility: Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now spawn up to double the number of Chests, and twice as many minimum Magic or Rare Chests. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now contain up to double the number of Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now contain 50% more Magic Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now contain 50% more Rare Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now have a higher minimum number of Rare Monsters you will encounter. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now have a lower minimum number of Rare Monsters you will encounter. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now have 50% more chance to contain Essences. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now have 50% more chance to contain Strongboxes. Jan 16, 2025 0.1.1 Patch Notes Source
A number of Maps now have 50% more chance to contain Shrines. Jan 16, 2025 0.1.1 Patch Notes Source
Maps that are only exclusively found in Biomes containing Citadels now have 50% more chance to contain Essences, Strongboxes and Shrines. Jan 16, 2025 0.1.1 Patch Notes Source
Unclaimed Hideout Areas now have substantially more Magic Monsters, and fewer Rare Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
Monsters in the Untainted Paradise have been breeding. Untainted Paradise now contains 100% more Monsters, of which spawn 100% more (thus quadruple) Magic and Rare Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the highlightability/clickability of Shrines. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the damage scaling of Monsters in Simulacrum encounters with added Difficulty. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the chance for Maps to contain Bosses, you should be encountering a Boss roughly every 1 in 4 Maps. Jan 16, 2025 0.1.1 Patch Notes Source
The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses. Jan 16, 2025 0.1.1 Patch Notes Source
The Radiant Waystones Atlas Notable Passive now provides +15% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 25%). Jan 16, 2025 0.1.1 Patch Notes Source
The small Map Boss Waystone Chance Passives now provide +6% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 10%). Jan 16, 2025 0.1.1 Patch Notes Source
The "I'm not afraid of you!" Delirium Atlas Passive Skill now grants "Delirium Bosses in your Maps drop 100% increased Simulacrum Splinters" (previously 50%). Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the number of monsters and small chests from Breaches by 15%. Jan 16, 2025 0.1.1 Patch Notes Source
Increased the amount of Simulacrum Splinters found in Maps by 20%. Jan 16, 2025 0.1.1 Patch Notes Source
Added dedicated 2D art for Waystones that are instilled with layers of Delirium. Jan 16, 2025 0.1.1 Patch Notes Source
Crisis Fragments, Breachstones, Simulacrums, and An Audience with the King now have a more appropriate gold value to vendors. Jan 16, 2025 0.1.1 Patch Notes Source
Increased how far you can zoom out on the Endgame Map on keyboard and mouse input, to match the zoom level on controller input. Jan 16, 2025 0.1.1 Patch Notes Source
Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped). Jan 16, 2025 0.1.1 Patch Notes Source
Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks. Jan 16, 2025 0.1.1 Patch Notes Source
The Lightning Bolt Skill granted by the Choir of the Storm Unique Amulet has been renamed to Greater Lightning Bolt to differentiate it from the Skill granted by Staves. Triggered Greater Lightning Bolts are now unable to trigger a subsequent Greater Lightning Bolt if the first was a Critical Hit. Greater Lightning Bolt now deals roughly 3.5 times more base Lightning Damage compared to Lightning Bolt. Jan 16, 2025 0.1.1 Patch Notes Source
The Temporalis Unique Body Armour can no longer reduce the cooldown of a Skill to below 100ms. Jan 16, 2025 0.1.1 Patch Notes Source
Skills socketed in a Meta Gem's sockets can no longer gain energy. Jan 16, 2025 0.1.1 Patch Notes Source
Clarified Vine Arrow's description to explicitly state that it hits enemies on landing. Jan 16, 2025 0.1.1 Patch Notes Source
Removed the Aura tag from Pain Offering for consistency with other minion skills, as the skill does not directly create an Aura (the Aura is created by the summoned minion). Jan 16, 2025 0.1.1 Patch Notes Source
Monsters now have increased Toughness per Essence modifier affecting them. Jan 16, 2025 0.1.1 Patch Notes Source
Added a small delay before monsters released from Essence Monoliths can use their skills. Jan 16, 2025 0.1.1 Patch Notes Source
Forsaken Miners now throw less grenades, which have also had their damage reduced and their visuals improved. Jan 16, 2025 0.1.1 Patch Notes Source
Rudja, the Dread Engineer's grenades now deal less damage in Cruel and Maps. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced how far away Faridun Plaguebringers can use their Detonate Dead skill from. The telegraphing for this skill has been improved. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced how far away Lost-men Zealots can use their Meteor skill from. The visuals of this skill have also been improved. Jan 16, 2025 0.1.1 Patch Notes Source
The Lightning Storm skill used by Lost-men Zealots should now always strike at the telegraphed marker, as opposed to somewhere random. Jan 16, 2025 0.1.1 Patch Notes Source
Filthy Crone no longer uses their Projectile Vomit skill point blank in front of you (because that's just rude), and now has a basic projectile attack. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the leap distance of Vile Vulture's Leap skill. The visuals of this skill have also been improved. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the axe throwing distance of Vaal Axemen. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the area of effect for Filthy First-born's on-death explosion. The visibility of the area of effect has also been improved. Jan 16, 2025 0.1.1 Patch Notes Source
The vomit skill used by Rotting Hulks and Bog Hulks now deal less damage, and can no longer be used point blank in front of you. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the damaging area of The Bloated Miller's slam skills to more closely match the visual effects. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the damaging area of Zalmarath, the Colossus' attacks to more closely match the visual effects. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the player targeting behaviour for Zalmarath, the Colossus. Their arms are no longer targetable. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the damaging area of Bahlak, the Sky Seer's Tornadoes to more closely match the visual effects. Tornadoes now push you slightly away when they appear, and now deal less damage when they first appear before ramping up. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced how often Prowling Shades can use their invisibility skill. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the frequency of some monsters such as Prowling Shades and Gelid Zealots. Jan 16, 2025 0.1.1 Patch Notes Source
Vaal Zealots are now less likely to repeatedly use their Eye of Winter skill. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the visual effects of Fiery Zealots' Fire Storm skill. Jan 16, 2025 0.1.1 Patch Notes Source
Adjusted the damaging area of the Executioner's attacks to more closely match the visual effects. The telegraphing for his Guillotine Slam has also been improved. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the visibility of Cultists Archers' skills. Their Toxic Rain skill also now deals less damage. Jan 16, 2025 0.1.1 Patch Notes Source
Jamanra, the Risen King's zombie skirt no longer spontaneously explodes on death. Jan 16, 2025 0.1.1 Patch Notes Source
Mighty Silverfist's Commando Roll skill now deals significantly less damage. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced how often Azak Stalkers use their Slam skill. Jan 16, 2025 0.1.1 Patch Notes Source
Walking Goliaths no longer deal damage twice when they fall over. Their slam now deals more damage in the centre, and less around the edges. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the distance of which Urnwalkers in the Trial of the Sekhemas are able to initiate their skill. We've also fixed an issue where they were not dealing damage correctly, meaning they now deal more damage. Jan 16, 2025 0.1.1 Patch Notes Source
Slitherspitters no longer deal damage twice with their projectile attack. Their melee attack now deals Physical damage instead of Chaos. Jan 16, 2025 0.1.1 Patch Notes Source
The density of monsters in Utzaal has been reduced. Monsters contained in the area are now more likely to be of a weaker variety. Jan 16, 2025 0.1.1 Patch Notes Source
The density of monsters in Dreadnaught areas has been adjusted to result in less swarming encounters. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the telegraphing for Azak Shamans' Detonate Dead skill. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the telegraphing for the crystals left by Vaal Goliaths when they die. Jan 16, 2025 0.1.1 Patch Notes Source
Chaos Pustules in Ritual encounters have had their visuals improved. Jan 16, 2025 0.1.1 Patch Notes Source
The Impending Doom modifier in the Trial of Chaos now has more time before it explodes and has had its visuals improved. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the telegraphing of the anchor drop from monsters affected by Essence of Torment. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the visuals of the area of effect from monsters affected by Essence of Electricity. The time before the area of effect explodes has also been increased. Jan 16, 2025 0.1.1 Patch Notes Source
Volatile Plants are now much more noticeable both before and as they're about to explode. Jan 16, 2025 0.1.1 Patch Notes Source
Elemental explosions caused by minion death or those periodically cast by a Rare Monster have had their visual effects improved. The delay before these explode has also been increased. Jan 16, 2025 0.1.1 Patch Notes Source
The Aura from the "Prevents Recovery Above 50%" Monster modifier now has a visible radius. Jan 16, 2025 0.1.1 Patch Notes Source
Energy Shield modifiers on Monsters now provide far more sensible levels of Energy Shield. Jan 16, 2025 0.1.1 Patch Notes Source
The Shielding Monsters modifier has been reenabled in the Trial of Chaos. Jan 16, 2025 0.1.1 Patch Notes Source
Enabled migrating from Solo-Self Found Leagues to their corresponding parent leagues (Standard or Hardcore). This can be done from the League Migrations button on the Character Selection screen. Jan 16, 2025 0.1.1 Patch Notes Source
Strongboxes have been adjusted to spawn waves of enemies over a much shorter period of time. Jan 16, 2025 0.1.1 Patch Notes Source
The Strongbox fog effect now fades away once all the waves of enemies have been spawned. Jan 16, 2025 0.1.1 Patch Notes Source
Significantly increased the chance to encounter Research Strongboxes. Jan 16, 2025 0.1.1 Patch Notes Source
Added a visual effect to distinguish which Monsters have been spawned by a Strongbox. Jan 16, 2025 0.1.1 Patch Notes Source
The Volcanic Crag, Lightning Storms, Ice Spikes and Chaos Barrage Strongbox modifiers have all been adjusted to activate after a delay. Jan 16, 2025 0.1.1 Patch Notes Source
Charms now play an effect on your character when they are automatically used. Jan 16, 2025 0.1.1 Patch Notes Source
Socketables such as Runes can now be overwritten by placing another socketable item into the socket. Jan 16, 2025 0.1.1 Patch Notes Source
Attempting to Salvage an item now highlights which items in your inventory can be salvaged and displays item sockets. Jan 16, 2025 0.1.1 Patch Notes Source
Flasks with Quality are now able to be salvaged. Jan 16, 2025 0.1.1 Patch Notes Source
Armour has been made more effective, by approximately 15%. Jan 16, 2025 0.1.1 Patch Notes Source
More Monsters are now able to be pushed while dodge rolling. This generally applies to most Monsters smaller than a Skeleton. Jan 16, 2025 0.1.1 Patch Notes Source
Objects such as Delirium Shards can no longer be pushed by other Monsters. Jan 16, 2025 0.1.1 Patch Notes Source
Increased the chance for Omens to appear as Ritual Rewards. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the chance for items to roll some of the less-desirable item modifiers. Jan 16, 2025 0.1.1 Patch Notes Source
Distilled Emotions required to instill a Passive Skill onto an Amulet are now only displayed on the Passive Skill Tree after you have picked up your first Distilled Emotion. Jan 16, 2025 0.1.1 Patch Notes Source
Added an exit portal to the Trialmaster arena. Jan 16, 2025 0.1.1 Patch Notes Source
Removed the level requirement to access Expedition Vendors. Jan 16, 2025 0.1.1 Patch Notes Source
Rarity of items in Expedition Vendor shops now increases with shop level, so shops generally have more rare items at higher levels. This doesn't affect existing shops, and you will need to use a reroll currency to generate shops with the improved rarity. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced visual clutter in many Map areas to improve the visibility of skills and effects. Jan 16, 2025 0.1.1 Patch Notes Source
Added a tutorial for activating your first persistent buff skill gem. Jan 16, 2025 0.1.1 Patch Notes Source
Improved and fixed inconsistencies for walkability throughout areas in the campaign as well as maps. Jan 16, 2025 0.1.1 Patch Notes Source
Improved the loading time of the World Map. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the initial player revive time to 2.5 seconds (previously 3 seconds). Jan 16, 2025 0.1.1 Patch Notes Source
Reduced the player revive time penalty to 1.5 seconds per death (previously 2 seconds). Jan 16, 2025 0.1.1 Patch Notes Source
Alva now has an option to gamble for items when placed in your Hideout. Jan 16, 2025 0.1.1 Patch Notes Source
Reviving Minions that died from being out-of-range of you now instead immediately revive near you. Jan 16, 2025 0.1.1 Patch Notes Source
The Quest Tracker now shows which quests are applicable for the area you're currently in. Jan 16, 2025 0.1.1 Patch Notes Source
Uncut Gems now show their level on the item label. Jan 16, 2025 0.1.1 Patch Notes Source
Charms now display their number of charges and when they're active. Jan 16, 2025 0.1.1 Patch Notes Source
Updated the world Map icons for when you have completed quests, encounters and found items to make it more clear they have been completed. Jan 16, 2025 0.1.1 Patch Notes Source
Added propogating Weapon Effect options to the Cosmetic Panel UI. Jan 16, 2025 0.1.1 Patch Notes Source
The Erian's Cobble, Heartbound Loop, Ironride, and Myris Uxor Uniques have received 2D art. Jan 16, 2025 0.1.1 Patch Notes Source
The Hand of Wisdom and Action Unique has received 3D art. Jan 16, 2025 0.1.1 Patch Notes Source
Added flavour text for the Edyrn's Tusks and Splinterheart Uniques. Jan 16, 2025 0.1.1 Patch Notes Source
After activating an Omen of Whittling, hovering over an item before applying a Chaos Orb to it will now display which modifier will be rerolled. Jan 16, 2025 0.1.1 Patch Notes Source
Improved performance of the Xyclucian, the Chimera boss fight. Jan 16, 2025 0.1.1 Patch Notes Source
Improved performance of the lava in The Molten Vault. Jan 16, 2025 0.1.1 Patch Notes Source
Reduced screen clutter and improved performance of the effect that plays when killing rare monster objectives in endgame maps. Jan 16, 2025 0.1.1 Patch Notes Source
Improved performance of areas with very bright lights that cast many shadows (notably the Temple of Kopec and The Ziggurat Refuge). Jan 16, 2025 0.1.1 Patch Notes Source
Improved the performance of The Ziggurat Encampment in order to reduce the occurence of unloaded textures. Jan 16, 2025 0.1.1 Patch Notes Source
Burning Ground can no longer spawn underneath interactables, such as levers. Jan 16, 2025 0.1.1 Patch Notes Source
Monsters can no longer spawn near the close to the entrance of a map. This often caused the player to be immediately be attacked upon moving. Jan 16, 2025 0.1.1 Patch Notes Source
Added keyword for Honour Resistance. Jan 16, 2025 0.1.1 Patch Notes Source
Delirium Monsters are no longer untargetable during their emerge animation, as a result they should no longer push you during this. Jan 16, 2025 0.1.1 Patch Notes Source