Last checked: 2025-10-22
Second Wind III Support now only recovers life if the supported skill actually consumes a cooldown use. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where the Ground Effects for the Flaming, Sleet, and Shocking Map Modifiers did not receive the reduced frequency changes from the 0.3.1 patch. Existing modifiers on Waystones will not be affected by this change. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed a bug where stats that increased the chance of encountering specific content in maps were only increasing the chance relative to other content, and not increasing the amount of content encountered overall. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed a bug where Minion Instability was able to trigger on Spectres that had been removed after weapon swapping. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed a bug where the Infernalist's Altered Flesh Skill did not display stats on the character sheet correctly. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where Explosive Spear and Storm Lance were thrown at the character's feet when no enemy was targeted while using a controller. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where characters could get stuck in unwalkable terrain in the final phase of the Vessel of Kulemak fight. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed a bug which allowed you to 'upgrade' Runes, Liquid Emotions and Catalysts in the Essence Stash Tab, which could cause items to be deleted in certain cases. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where The Pale Angel could not spawn as a Corrupted Nexus boss. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where the Cruel Hegemony Unique Tablet did not sell to vendors for the correct amount of Gold. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed an issue where some guild microtransactions were not usable on all platforms. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed 2 client crashes. | Oct 8, 2025 | 0.3.1b Patchnotes | Source |
Fixed a bug where Life Loss from Blood Hunt's Explosions and Poisonous Concoction's Acidic Bursts sometimes didn't apply when very large amounts of damage were supposed to be dealt. | Oct 6, 2025 | 0.3.1 Hotfix 2 | Source |
Fixed a client crash related to game audio. | Oct 6, 2025 | 0.3.1 Hotfix 2 | Source |
Fixed not being able to exit the Caldera Map arena after defeating the boss. | Oct 1, 2025 | 0.3.1 Hotfix | Source |
Fixed Rituals not generating in Maps overrun by the Abyssal. | Oct 1, 2025 | 0.3.1 Hotfix | Source |
Fixed 3 client crashes. | Oct 1, 2025 | 0.3.1 Hotfix | Source |
Fixed an instance crash. | Oct 1, 2025 | 0.3.1 Hotfix | Source |
You no longer need Towers to use Precursor Tablets, instead, Tablets can now be placed into the Map Device to add their bonuses directly to your Map. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Tablets now have a fixed number of uses, as described by its Implicit Modifier. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Each time you use a Tablet while running a Map, the number of remaining uses on the Tablet decreases. Once it reaches zero, the Tablet is destroyed. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
You can use up to 3 Tablets with each Map, but the number of slots available is based on how many modifiers the Map has. Running a Map with 6 Modifiers will enable all 3 of the Tablets slots on the Map Device. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Tablets cannot be applied to areas that have already been attempted. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Towers can still be used to gain visibility on the Atlas, and they will also drop an extra Precursor Tablet as a reward for completing them. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Non-Unique Tablets now have 10 uses (previously 12 to 18), or in the case of the Overseer's Tablet it now has 10 uses (previously 2 to 4). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
As your tablets are now directly applied to your Maps, this means that you can now apply the content you desire to every single Map you run (assuming you have the tablet supply). However, the ceiling for the amount of content you can apply to a single Map has been lowered. Overall this results in a more streamlined and consistent experience, but in order to not have the ceiling come down too far, we’ve buffed the modifiers on Tablets:
|
Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Bountiful: Now has a value of 15 to 40 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Breeding: Now has a value of 4 to 10 (previously 3 to 7). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Brimming: Now has a value of 15 to 40 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Collector's: Now has a value of 10 to 30 (previously 7 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Elevated: Now has a value of 5 to 20 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Plundering: Now has a value of 4 to 10 (previously 3 to 70. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Teeming: Now has a value of 25 to 70 (previously 15 to 25). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Treasurer's: Now has a value of 1 to 3 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Ancient Fiends: Now has a value of 15 to 40 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Compartments: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Conquering: Now has a value of 20 to 80 (previously 20 to 40). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Crystals: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Envy: Now has a value of 8 to 24 (previously 3 to 8). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Eternity: Now has a value of 6 to 12 (previously 3 to 6). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Fissuring: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Freeze Time: Now has a value of 2 to 5 (previously 2)). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Devotion: Now has a value of -30 to -20 (previously -15 to -10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Hoards: Now has a value of 10 to 20 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Knowledge: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Omens: Now has a value of 25 to 70 (previously 15 to 25). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Madness: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Mirrors: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Pathways: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Persecution: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Phobia: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Prayers: Now has a value of 1 to 3 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Relics: Now has a value of 6 to 18 (previously 3 to 6). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Runes: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Rupturing: Now has a value of 4 to 10 (previously 2 to 4). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Sacrifice: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Spirits: Now has a value of 50 to 100 (previously 30 to 50). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Shrines: Now has a value of 50 to 100 (previously 30 to 50). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Strongboxes: Now has a value of 50 to 100 (previously 30 to 50). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Treasure: Now has a value of 20 to 60 (previously 15 to 20). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Undertaking: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Verisium: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Wisps: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of Worship: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Appeal: Now has a value of 15 to 40 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Cartographer: Now has a value of 20 to 50 (previously 10 to 20). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Commander: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Cult: Now has a value of 15 to 40 (previously 10 to 15). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Demolition: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Detonator: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Dogma: Now has a value of -30 to -20 (previously -15 to -10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Domain: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Essence: Now has a value of 50 to 100 (previously 30 to 50). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Exile: Now has a value of 25 to 50 (previously 15 to 25). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Flash: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Foundling: Now has a value of 25 to 70 (previously 15 to 25). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Hand: Now has a value of 1 to 3 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Horde: Now has a value of 25 to 70 (previously 15 to 25). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Invasion: Now has a value of 4 to 10 (previously 4 to 6). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Occult: Now has a value of 300 to 600 (previously 100 to 300). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Pursuit: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Simulacrum: Now has a value of 10 to 30 (previously 5 to 10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Writings: Now has a value of 1 to 2 (previously 1). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Unending: Now has a value of -30 to -20 (previously -15 to -10). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
We've also added 7 new Tablet modifiers:
|
Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Azmeri's: Area contains 1 additional Azmeri Spirit | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Crystallised: Area contains an additional Essence | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Exiled: Area is inhabited by 1 additional Rogue Exile | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Summoner's: Area contains an additional Summoning Circle | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Antiquarian: Area contains an additional Strongbox | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Devoted: Area contains an additional Shrine | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
of the Summoning: Area has 25 to 50% increased chance to contain a Summoning Circle | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
All Maps now contain Map Bosses (except for some Unique Maps and Hideouts). To complete a Map you are only required to kill the Boss, you no longer have to kill any Rares and you can do as much or as little of the rest of the Map as you please. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The existing icons that currently indicate there is a Map Boss now instead signify the area contains a Powerful Map Boss that is extra challenging and rewarding. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The following Map Boss Atlas Passive Skills now require a Powerful Boss to be present in the Map: Beyond Reality, Crystal Realm, Directed Worship, Drawn To Light, Old Pirate's Trick, and Organised Forces. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Map Areas now generate with 1 to 3 extra random content, including Breach, Delirium, Ritual, Expedition, Shrines, Strongboxes, Essences, Wisps, Rogue Exiles, and Summoning Circles. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
This content will be added in addition to the content added by your Tablets and Map Modifiers, and selected afterwards. If you have a Modifier that adds an Expedition Encounter, which cannot have more than 1 in an area, a different type of extra content is selected instead. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Content icons for Breach, Delirium, Ritual and Expedition have been removed from the Atlas. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The size of the following Map Areas has been reduced: Penitentiary, Vaal City, Channel, Bastille, Grimhaven, Epitaph, Oasis, Augury, Hidden Grotto, Wetlands, Savannah, Blooming Field, Rupture, Slick, and Fortress. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The number of Monster Packs in lower-Tier Maps has been reduced by roughly 30%. As you proceed through the tiers, the number of Monsters Packs will increase so that by Tier 15 it is the same as it was before. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Adjusted the composition of all naturally spawning Monster Packs in Maps. This results in more packs of a smaller number of Monsters, but roughly the same total amount of Monsters in a Map. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Ground Effects for the "of Ice", "of Lightning", and "of Flames" Map Modifiers now cover 75% less of the Map on Tier 1 to 5 Waystones, 68% less on Tier 6 to 10 Waystones, and 62% less on Tier 11 or higher Waystones. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Increased the chance of Citadels spawning by 66%. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Visions of Paradise Unique Precursor Tablet now adds Irradiated rather than removing it. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Atlas Maps connected to a Sealed Vault can now spawn a Vaal Beacon on map completion, which when clicked will drop an Idol of Estazunti. Previously, this item dropped from the final Rare monster or Map Boss. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added visual effects to the Atlas around maps near to Vaults, Sandstorms, and Maelstroms to help guide players. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Updated the Precursor Towers Quest to end once you've spoken to Doryani after activating a Precursor Tower. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Updated various Doryani dialogue lines to reflect changes made to Precursor Towers and Tablets. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The walking sequence from the Sacred Reservoir Map has been removed. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Well of Souls now shows a more detailed description for the type of Passive Skill nodes the revealed modifier options will affect. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Well of Souls now applies the resistance penalty of your highest reached Act rather than strictly Act 2. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Icons for Abyss cracks no longer display on the edge of the minimap when out of range. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the Eruption of Souls Abyssal Rare Monster Modifier. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added Abyss to the Atlas Map Legend. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
When calculating chance to Hit vs Players or their Minions, we now use the following formula: Chance to Hit = 1 - (0.95 * defender_evasion) / (defender_evasion + 4 * attacker_accuracy) | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The chance to hit formula vs Monsters is unchanged. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Players no longer receive Evasion Rating scaling with level. Player base Evasion Rating is now 7 (previously 27). This will result in all classes having a 5% chance to evade baseline at level 1 with no equipment. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Monster Accuracy Rating scaling has been adjusted slightly to account for the above changes. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The base pickup radius for all Remnants has been increased by approximately 50%. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Stormweaver's Remnant Range Ascendancy Passive Skills now have "Remnants can be collected from 20% further away" (previously 30%). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Principal Infusion Notable Passive Skill now has "Remnants can be collected from 20% further away" (previously 15%). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Small Passive Skills that provide Remnant Pickup Range now have values of 15% (previously 10%). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Harmonic Remnants Support I and II now have "Remnants created by supported Skills can be collected from 35% further away" (previously 100%). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Siphon Elements now has Remnants created by Supported Skills can be collected from 14-38% further away at gem levels 8-20 (previously 17-47%). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
You are now unable to have more than 10 Ancestral Warrior Totems currently active at once. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Made improvements to Parry's behaviour to reduce the number of times it looks like a hit should be Parried but isn't. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Reduced the Heavy Stun buildup a player gains when Parrying a hit by approximately 30%. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Reduced the amount of Heavy Stun buildup applied by monsters at very low levels. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Void Illusion Skill now works with Hollow Palm's Physical Damage modifier. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The plants from Vine Arrow can now only take poison damage from allies. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Persistent buff skills that must be active in all weapon sets now describe this requirement. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Whirling Assault now uses pathfinding to avoid obstacles. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
You can now use Orbs of Alchemy on Magic items. When used on Magic items the original modifiers are not retained. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the Romira's Requital and Kalisa's Crescendo Lineage Support Gems, which were mistakenly not able to drop. They are now in the global drop pool. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added 779 more foiled Unique Item options that the Twilight Reliquary can yield. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Elzarah, the Cobra Lord in Sel Khari Sanctuary now drops a one-time guaranteed Djinn Barya that can be used to obtain your third set of Ascendancy Points if you have not already acquired them. This will drop for new and existing characters, regardless of whether they have already killed Elzarah. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Updated the Treasures of Utzaal quest steps to be more clear for characters that were defeating the Forgemaster in The Molten Vault after having already completed the Treasures of Utzaal quest on another character in the same league. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added Jacob, the Town Crier to Kingsmarch, who will update the town on your journey as you progress through Act 4. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Character Panel estimations for player Accuracy, Armour and Evasion now use a maximum Monster level of 82 for calculations (previously level 84). | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Stash and Merchant UI will now remember your previously entered search terms. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Omen of Whittling will now correctly highlight Desecrated modifiers if they can be rerolled. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Undying Hate now has a keyworded description for Unstable Desecration, clarifying that Preserved Cranium currency items have an increasing chance to destroy the item. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Updated the description of Zenith II Support to clarify that only mana costs are recouped. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Updated descriptions of Freeze, Electrocute and Pin buildup on monsters. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Adjusted the density and spacing of packs in The Khari Crossing and Qimah. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added the Salvage and Reforge benches to The Khari Bazaar. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added a second sprint animation for higher movement speeds. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Added more appropriate crossbow reload animations for very slow reloads. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Changed some suggested supports that were incorrect for Flash Grenade and Lightning Warp. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Reduced the damage and the projectile count of the Treant Foulspawn barrage skill. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
The Bloodthief Queen Monster can no longer be Tamed or bound as a Spectre. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the existing Darkshard Armour Set, Hood, and Helmet Attachment microtransactions for use in Path of Exile 2. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the existing Ancient Dread Armor Set and Primordial Dread Helmet Attachment microtransactions for use in Path of Exile 2. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the existing Darkshard Cloak and Darkshard Wings microtransactions for use in Path of Exile 2. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Enabled the existing Solar Knight Armour Set microtransactions for use in Path of Exile 2. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Made adjustments to the audio system. This may help with audio performance, as well as some situations where audio could cut out. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Improved the performance of the overkill explosion effect from the Trampletoe Unique Boots. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Improved the performance of Abyss cracks and craters. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Improved the performance in the Scorched Farmlands. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Improved the performance in Kingsmarch. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Forge Hammer aftershocks are no longer silent. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug preventing Fracturing Mirrors from spawning in Delirium. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where additional Monster Modifiers on Unique Monsters were not applying some stats correctly, such as Maximum Life or Item Rarity. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue where some Map Bosses were not benefiting from increased difficulty modifiers. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue where some Map Bosses that changed form during the fight would not benefit from increased difficulty modifiers. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Zolin, Blood Priest could re-animate and become invulnerable if you killed them and then returned to the area. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Ashar the Sand Mother and similar Bosses could leap out of their arenas. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Karash, The Dune Dweller could escape the arena in The Silent Cave Unique Map. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the Aurelian, the Grand Adjudicator Boss fight was not affected by Map Difficulty. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Avelyne, the Withered Rose could sometimes ignore you and continue to dance around not fighting you in the Derelict Mansion Map. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where The Black Crow Map Boss could fail to transition to the second phase of the fight. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed some cases where Diamora, Song of Death could fail return to her arena after diving into the water. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where you could not re-enter the second arena of the final Act 4 boss fight after the fight begins. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the grace period during the phase change of the final Act 2 boss was removed too early. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue that would prevent Unique enemies from receiving the appropriate Heavy Stun Buildup from some hits. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug with Ancestral Warrior Totem that allowed other Totems to bypass their Limit. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Damage over Time would reserve all Darkness immediately. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Skeletal Reaver's Enrage would stop dealing damage to themselves if they survived long enough. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Forge Hammers could persist indefinitely if the Skill Gem was modified while deployed. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug that prevented Deliberation Support from being able to support Freezing Salvo. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Firestorm was still unable to inflict ignite despite no longer consuming ignite. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where you could receive Heavy Stun build up from enemy hits indefinitely after being interrupted while Parrying. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue where you could spectre the Expedition Vaal Zealots, they now are replaced by their non-expedition versions. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue where some Act 4 Monsters that were spawned by Strongboxes did not function correctly when bound as a Spectre. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Triggered Living Lightning did not having the Cooldown type, which prevented supportability for Cooldown Recovery Support. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Forge Hammer's impact was not creating Aftershocks. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Forge Hammer's impact was not visually displaying when it was Ancestrally Boosted. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where certain Passive Skills that granted Maximum Fire Resistance were not applying to the Smith of Kitava's Forged in Flame Ascendancy Passive Skill. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where network latency could be reported incorrectly when idle, particularly at high latencies. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Strongboxes did not spawn monsters in the following Maps: Caldera, Cliffside, Flotsam, Rupture, Sinkhole, Stronghold, or Wayward Isle. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the barrels created by the Rotting Demolitionist Monster could block players. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed an issue where some movement skills were not able to be used in the Boss arena of the Sacred Reservoir Map. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Dodge Roll was not avoiding Curses granted by Rogue Exile's Hand of Chayula. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug that prevented Rogue Exiles from dodge rolling. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the Map Device UI didn't display the +1 to Monster Level from Irradiated Atlas Icons sometimes. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the modifiers applied to Maps by the Liquid Paranoia and Diluted Liquid Ire did not display in the Map Area modifiers list. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the Heavy Stun meter was not correctly showing how far through the stun animation a monster was. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the Target Cursor Aiming Mode Option would not function correctly with some channelled skills. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where Ignites applied to players were purple if they had the Black Covenant Keystone allocated. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |
Fixed a bug where the checkpoints in Howling Cave were not functioning correctly. | Sep 30, 2025 | 0.3.1 Patch Notes | Source |