Last checked: 2026-06-14 09:18:08 UTC
| Fixed an instance crash when entering the Loathsome Mire. | 2026-06-12 | 0.5.2 Hotfix 2 | Source |
Reverted the following unintentional changes introduced in 0.5.2 for additional Qualities from the Advanced Thaumaturgy Ascendancy passive:
|
2026-06-12 | 0.5.2 Hotfix 1 | Source |
| Flameblast giving 20% more Magnitude of Damaging Ailments per Stage (previously 40%). | 2026-06-12 | 0.5.2 Hotfix 1 | Source |
| Hammer of the Gods giving 30% chance to not consume Glory (previously 50%). | 2026-06-12 | 0.5.2 Hotfix 1 | Source |
| Cluster Grenade's quality granting Gain 20% of damage as Fire damage (previously 40% reduced Detonation Time). | 2026-06-12 | 0.5.2 Hotfix 1 | Source |
| Added a new On the Wind multichoice Keystone Atlas Passive, granting the option between Azmeri Spirits with 50% increased Movement Speed, or Azmeri Spirits no longer dematerialising when there are no players nearby. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Partial Translations Atlas Master option has been redesigned. Instead of granting 20% chance for double effect of Explicit Modifiers on Tablets, it now grants Randomly gain between 0 and 40% increased effect of Explicit Modifiers on Tablets. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Mortuary Map, which is only available through the Unexpected Missions Jado Atlas Master option now allows you to replace a Limb (the same as in Atziri's Temple) at the end of the Map Boss Fight. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Added various indicators to help guide players to use an Ancient Mechanism after defeating the Arbiter of Divinity. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Queen's Rituals from the Mysterious Rites Atlas Passive now have 10 additional Omens in the first set of Favours. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Mysterious Rites Atlas Passive now describes all of the other bonuses the Queen's Ritual previously had as well. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Added a new Necrotic Catalyst which adds quality that enhances Minion Modifiers on a Ring or Amulet. There is also a Refined Necrotic Catalyst, both of which are available through the Genesis Tree. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Added a quick-action menu to the Endgame Map when playing with a controller. Press-hold X/Square with the Endgame Map open to show this menu. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Halved the amount of Toughness that Unique Enemies in the Fog gain during Delirium Encounters. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Halved the amount of Increased Damage that Normal, Magic and Rare Enemies in the Fog gain during Delirium Encounters. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Delirium Shards on the Bar now spawn when you get to the correct depth, as opposed to slightly earlier. They also now placed better when spawning to be less likely to be directly on the players location. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Delirium Mirror Shards spawned from hitting depth targets on the Bar no longer persist after a Delirium encounter ends. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Significantly improved the rewards from Remnant Encounters Tier 14 Maps and above. Many of the 3 slot runic inscriptions no longer appear at these levels, or have a reduced chance to appear from Tier 10 Maps onwards. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Runefather's Alloy and Runebinder's Alloy are now found as 8 slot runic inscription rewards in Remnant Encounters. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Bond Rune in Remnant Encounters has been changed. It still causes Rare monsters in each wave to transfer Modifiers on Death, however it now spawns fewer Rare Monsters overall (especially when paired with a Power Rune) but the number of Modifiers the Rare Monsters can have goes up per wave. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Prismatic Rune in Remnant Encounters no longer provides Always Shocks to Monsters, and the resistances granted to Monsters by this has been reduced. It also now provides All Damage contributes to Flammability and Ignite Magnitude to Monsters. The damage gained as a random element benefit has been removed, but this is still present when Empowered by a Power Rune. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Every section of the Ocean revealed by an Expedition Logbook is now guaranteed to contain at least one Grand Expedition. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Runemastered Ornate Ringmail Body Armour basetype now has 725 Armour, 206 Energy Shield, and 130 Ward (previously 210 Armour, 60 Energy Shield, 112 Ward). | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Runemastered Venerable Defender Shield basetype that provides Energy Shield now has Energy Shield values of 135 (previously 56). | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Farrow can now be invited to your Hideout in the Runes of Aldur Leagues. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Added Quest markers to the Runesmithing Knowledge interactables in Acts 2, 3, 4 and Logbooks to draw attention to them. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Journey to the East Quest item now provides more direction on what to do with it, and can now only be turned in to Dannig in the Ruins of Kingsmarch. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Transcendent Alloy can no longer be applied to Foci and Wands. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Rog no longer continues appearing at the end of the Uhtred fight if you have already spoken to him there. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Dannig no longer continues appearing at the end of the Olroth fight if you have already spoken to him there. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Tujen no longer continues appearing at the end of the Vorana fight if you have already spoken to him there. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Azmadi, the Faridun Prince's dashes can no longer hit twice, and their dash skills have been adjusted so they aren't used on targets in melee range. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Siora, Blade of the Mists now has more wind-up time on her Cyclone and Chaos Strike Skills. Their Cyclone skill is now unblockable (red flash), while the Chaos Strike can now be blocked. The damage of their Lighting Strike skill, Cyclone skill, melee attacks and combos has been reduced, and a cooldown has also been added to their melee combo skill. These changes also apply to variations of this boss. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Diamora, Song of Death and Syvora, Daughter of the Deep Boss fights now only have a single petrification phase. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Lowered the life of Jamanra, the Abomination by roughly 17%. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of Veynar, the Frostbane's Cascading Slam skill, this change also applies to variations of this boss. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Cannon Barrage and both Slam skills used by Malgor, the Nautilord. This also applies to variations of this boss. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Flame Geysers and both Slams skills used by Serath, the Scaled One. This also applies to variations of this boss. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Significantly reduced the damage of Chaos Volatiles from Ritual Altar encounters and Monster Modifiers. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Hand Slam skill used by the Tendril Sentinel Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the laser attack from the Cecaelian Ravager Runic Monster as well as reducing the damage of its Slam attack. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Fireball skill used by the Krell Skullcrawler Runic Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the melee combo used by the Starlit Harvester Runic Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Snipe skill used by the Cultist Archer Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the channeled cold beam skill used by the Blackblooded Elite Abyss Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Fire beam skill from the Lightless Vengewing Abyss Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the shade form explosion from the Lightless Moray Abyss Monster as well as its flamethrower attack. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Slam and Lightning Strike skills used by the Strider of the Pit Abyss Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the Electric Lightning Flail skill used by Delirium Monsters with the Scatter Storm Modifier. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage of the triple Slam skill used by the Fury Delirium Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Reduced the damage and attack speed of the Pure Fury Delirium Monster. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Significantly reduced the damage of the Rage and Malice Delirium Monsters. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Significantly reduced the damage on the Chaos Beam from the It That Hates Breach Monster. They also no longer fire chaos projectiles at range, and instead now uses a Melee combo if you are in a close proximity. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fireballs shot by turrets in the Trials of the Sekhemas no longer create an invisible area of effect explosion when they collide with something. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Spirit Walker's Bear Spirit companion now has a base presence radius of 8 metres (previously 4 metres). | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Smash to Smithereens Skill, granted by the Facebreaker Unique Gloves when transformed by the Martial Artist's Way of the Stonefist Passive Skill, now explicitly states that it has no sockets. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Zarokh's Gift Passive Skill now grants a Sinister Jewel Socket (previously Jewel Socket). | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Ice Storm Notable Passive now has 15% reduced Effect of Chill on you, and 15% increased Magnitude of Chill you inflict. It no longer provides Unaffected by Chilled Ground, which was non-functional. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| The Lightning Storm Notable Passive now has 15% reduced Effect of Shock on you, and 15% increased Magnitude of Shock you inflict. It no longer provides Unaffected by Shocked Ground, which was non-functional. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Bitter Dead now has a base Critical Strike chance of 12%. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Effects that prevent players from recovering Life, Mana or Energy Shield except in specific ways, such as Vaal Pact, Cat O' Nine Tails or Indigon, no longer prevent recovery caused by core game systems (including but not limited to: checkpoints, healing wells, levelling up). This also means that changing areas while you have one of these effects can no longer cause you to lose Life, Mana or Energy Shield. Effects that prevent all forms of recovery (such as Lich's Eternal Life) have not received this change. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Delwyn is now found once again, closer to the Hunting Grounds entrance, instead of inside of a wall somewhere else in the level. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Flames now point towards the location of the Boss in The Azak Bog upon completing the Flameskin Ritual in the area. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Azmerian Wisps will now choose a nearby target when they are released from a Monster, as opposed to a random one. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Devour can no longer consume living players. Liches are friends, not food! | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Improved the visibility of Rogue Exiles, as well as their behaviour. They should now also not have their Life Bars appear when they are so far away. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Improved Conductive Runes' description to explicitly state that its damage is not based on your weapon's damage. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| An effect is now played on characters when gaining a Shrine buff. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where The Runeseeker Quest in Act 3 could not be completed when playing on your second character in that league. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a rare case where the Immured Fury Quest Map could be hidden in the fog of war. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Atlas Passive Tree Skills were sometimes not displaying their Quest requirements. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Ailith's Quest Breachstone reward did not appear while the Atlas UI was open. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed an issue where Unique items dropped by Pinnacle Bosses were not allocated to the Map owner. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Verisium Anvil would not preview the effects of Augments when Runeforging. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where all versions of Runemastered Eyes of the Runefather were Bucklers, rather than only the version with Parry. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where you would be unable to see the "A Garment of Rings" dialogue option with Dannig if you had migrated from Solo Self-Found or Hardcore without also migrating your league process and stashes. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Swift Alloy was not obtainable as a runic inscription reward. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Warding Rune of Nourishment was not obtainable as a runic inscription reward. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Conductive Runes would deal no damage if you had certain two handed weapon types equipped. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Conductive Runes' damage did not scale with modifiers to hazard damage. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Tor Gul, the Defiler could get stuck and become unable to use skills in certain situations. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Vastweld, the Colossal Guardian in the Forge Map could not be damaged until it moved. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where you could still enter the Hive Fortress after failing the encounter. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug that caused Deliriousness to not be added on killing Rare or Unique monsters in Maps within Fog Banks. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where you could be teleported out of Ritual encounters when fighting The Fungus Behemoth. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a rare issue where certain Maps would spawn only one variety of Monster packs. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed an issue where some Martial Artist Fist of Stone Modifier descriptions were not correctly appearing, even though they would still apply. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Mist Ravens summoned by The Raven's Flock Unique Staff did not count as allies in your presence. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Fleeing Rogue Exiles sometimes did not drop loot. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Rogue Exiles could sometimes stray from the Essence crystal they were supposed to be contained in. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Book of Specialisation was delayed in dropping after killing the Mighty Silverfist. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Transcension Device could present you a limb that you already have. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Unique Helmet Decree of Acuity did not provide Runic Ward upon Runeforging in the Verisium Anvil. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug which could cause some skills to be unusable in Abyssal Depths. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug which could cause triggered skills to be invisible while shapeshifted in Abyssal Depths. This was most commonly encountered with Shred's Ice Fragments. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Warbringer's Warcaller's Bellow Ascendancy Passive Skill could sometimes explode the same corpse an unlimited number of times. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Aldur's Legacy could not be socketed into the Runeseeker's Call Unique Runic Fork. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Briarpatch could not be supported by Support Gems that require Skills to deal damage. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Support Gems that cause Skills to consume Charges, or Armour Break or Elemental Ailments on an enemy, were not mutually exclusive with other Support Gems that consume the same thing. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where a number of Support Gems that add Charge-consumption behaviour to Skills did not allow Support Gems that modify Charge consumption to be socketed into the Skill. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where some Minions could not be supported by Minion Splash. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the small Passive Skills leading up to the Everlasting Infusions and Empowering Infusions Notable Passive Skills were swapped. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Skeletal Brute's Shattering Roar command skill did not intimidate enemies. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Quality bonus granted to Molten Blast by the Gemling Legionnaire's Advanced Thaumaturgy Passive Skill granted 1 less Projectile than intended and displayed on the wrong tab of the Gem. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Forgotten Wardens' percentage of Damage from Deflected Hits is taken from Damageable Companion's Life before you was not functioning correctly. This fixes the reported case where players using Forgotten Warden with a Stoat Idol socketed into it would die unexpectedly. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug introduced in 0.5.1 that affected interacting with objects, causing you to move to them rather than interact if you held the button down too long. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where some Modifiers, including Alloy modifiers and Liquid Emotion modifiers, did not have any Gold value with vendors. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Disciple of Varashta's Djinn could display Rage visual effects. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Backwash Map checkpoints did not teleport players to correct location sometimes. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed an issue where the tradeable An Audience with the King was not available on the Currency Exchange. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where searching for Unique items on the in-game market did not work for non-English clients. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where some Delirium monsters were missing audio. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed an issue where The Raven dialogue could be stuck on a specific line when entering Delirium Mirrors. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed an issue where the character would constantly comment on the delirium fog disappearing. The Mercenary will no longer complain about how ill he is every Map. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where Fire-Infused Comet did not deal damage with the Abyssal Comet Skill Effect microtraction equipped. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed a bug where the Mesmer Pet Microtransaction ability was not working when using a controller. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed three client crashes. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Fixed four instance crashes. | 2026-06-11 | 0.5.2 Patch Notes | Source |
| Players that travel to hideouts to purchase asynchronous trade items can no longer initiate trades directly with other players. | 2026-06-10 | 0.5.1 Hotfix 9 | Source |
| Fractured modifiers can no longer be transformed by Fluxes nor the Passion of Aldur, Breath of Aldur, Ire of Aldur, and Betrayal of Aldur. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Reverted changes to Hollow Form from Hotfix 7 since they introduced unintended behaviour when using move-only on a mouse click. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Removed Juatalotli's Medallion (Use to prevent the next Destabilisation of a Room) from everywhere but the Architect and Atziri. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Reduced the Destabilisation reduction on the Fate of the Vaal Passive Tree to 1% per Small Passive (from 2% per). | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Ancient Inscriptions on Hilda now grants 8% Tablet Effect per Different Tablet (from 25%). This was not working until yesterday (it was hotfixed), when fixed the value should have been changed alongside as it is clearly too powerful. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Temporarily disabled Frozen Spite microtransaction from applying the Ice Fragments art variation to Ice Fragments from the supported skill. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Fixed a bug that was introduced in 0.5.1 Hotfix 5 where maps were getting more random league content than intended. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Fixed a client crash that could occur when opening the Endgame Map UI. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Fixed 2 instance crashes. | 2026-06-09 | 0.5.1 Hotfix 8 | Source |
| Cecaelian Crab's spawned from Remnant Encounters no longer do an unintentional barrage of shotgunning projectiles on their corpse when they die. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed an issue that could lead to a disconnection for "Performing too many actions" while using Hollow Form. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed a bug where the "Send Buy Request" option in the Trade Market panel did not work correctly when using a controller. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed an issue where sources of chance for double effect of Explicit modifiers on Tablets weren't applying. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed an issue where Tablet effect doubling stats were applying to the inherent bonuses from using multiple of the same tablet. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed bug where you could get stuck in the boss arena at the beginning of the Mortuary map. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed 2 client crashes. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Fixed 3 instance crashes. | 2026-06-09 | 0.5.1 Hotfix 7 | Source |
| Monsters with Amanamu's Void will now try and leave the void if their target is not in it and return if their target is in it. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| The uptime of Amanamu's Void has been lowered from 90% of the time to 50% of the time. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| Omen of Sinistral Erasure, Omen of Dextral Erasure, Omen of Sinistral Annulment, Omen of Dextral Annulment, Omen of the Blessed and Omen of Sanctification can now generate in Rituals in level 79 and above instead of 80 and above. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| Fixed a bug where Additional Different Catalyst Chance on the Genesis Tree was not respecting choices from Ignorant to Power. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| Fixed a bug where the Chronomancy modifiers that granted increased movement speed and reduced slowing potency of debuffs on you instead granted increased movement speed and increased slowing potency of debuffs on you. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| Fixed an instance crash. | 2026-06-08 | 0.5.1 Hotfix 6 | Source |
| Fixed an issue where Hilda's Ancient Inscriptions didn't apply. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed an issue where Doryani's Disengage Safeties didn't add to the area level. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Simulacrums that had generated on Map Nodes which grant Atlas Passive Skill Points now return to their original area upon completion, these Simulacrums do not require any Deliriousness to enter. This does not include the quest version of Simulacrum. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed a bug where Abyssal Strongboxes would always fail to open. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed a bug where players could not assign a weapon set to Hollow Form when playing with a controller. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed an issue where the "Are you sure you want to do that?" Atlas Passive Skill wasn't functioning. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed a bug where the Blistering Bond unique ring's "Bleeding you inflict deals Fire Damage instead of Physical Damage" stat still checked whether you could inflict bleeding based on whether you were capable of dealing physical damage. It now checks whether you are capable of dealing fire damage. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed a bug where the Blackflame Covenant keystone passive skill's "Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage" stat still checked whether you could inflict ignite based on whether you were capable of dealing fire damage. It now checks whether you are capable of dealing chaos damage. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed 4 instance crashes. | 2026-06-08 | 0.5.1 Hotfix 5 | Source |
| Fixed a bug where the Hinekora's Lock runic inscription reward was guaranteed in some circumstances. As a result, this outcome has been re-enabled. | 2026-06-06 | 0.5.1 Hotfix 4 | Source |
| The Hinekora's Lock remnant crafting option has been temporarily disabled. | 2026-06-05 | 0.5.1 Hotfix 3 | Source |
| Runeforging no longer un-Fractures mods. | 2026-06-05 | 0.5.1 Hotfix 2 | Source |
| All Alloys now grant the Challenge for using a Swift Alloy, until we can properly get it to be attainable from Runes of Aldur Remnants. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed a client crash when firing certain projectiles through Voltaic Barrier. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed a bug where entering a town would load the minions of all characters who had previously entered that town. This was responsible for extra shaders being loaded, especially since being able to tame unique monsters. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed a client crash caused by Rain of Blades. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed a client crash that could occur when walking away from certain Rogue Exiles. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed an issue (again) where Delirium fog on invalid Maps would prevent those Maps from being accessible. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed a client crash. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Fixed an instance crash. | 2026-06-05 | 0.5.1 Hotfix | Source |
| Added an additional 24 Passive Skills to the top section of the Atlas Passive Tree, particularly affecting individual biomes. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Fortress Towers, Gateways, Enigma Chambers, and Halls now award more Atlas Passive Skill Points. Players who have already completed these areas will be granted the additional Passive Skill Points upon logging in. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Maps that are available to select for The Rite of the Nameless are now much more clear. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Delirium Fog can no longer spread to Maps that grant Atlas Passive Skills. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Additional Rares spawned when an Unstable Breach stabalises will now always spawn, regardless of if Vruun is going to spawn or not. Vruun will now spawn after all the rares are killed. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Breach Monster density now correctly increases the number of monsters in the Breach. This now stacks additively with Pack Size, relevant descriptions will be updated in a future patch. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Summoning Circles added to Maps are now described as containing a single Summoning Circle, with multiple Reactivation Runes. Reactivation Runes now describe what they do, and have been made easier to notice. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| There is now a checkpoint besides the Summoning Circle, and Reactivation Runes that are far from the circle will create a checkpoint when they are activated to allow easy navigation back to the circle. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Reactivation Runes now correctly add additional charges if activated before the Summoning Circle and no longer breach the circle. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Tear Open the Rift Breach Atlas Passive Skill is now multichoice, with options to have the effect active or inactive. We have also fixed an issue where this could not be allocated. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Improved the telegraphing for The Bodach slamming Viridi's Tree. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Panning to a location on the Endgame Map, closing, then reopening your Map in the same instance will now re-open to the same area you panned to. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The waves created by the Tidal Rune during Remnant Encounters no longer knock you back. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| During the Campaign Farrow will now point towards and reveal the Runes in the areas he is in. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Gwennen no longer continues to appear after the Medved Boss fight if you have already spoken to her. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Fixed a bug where the Rain of Blades Skill was not available reward from Remnant crafting. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Added new Gossip options to Farrow related to the 4 Tomes that can be found throughout the campaign. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Added a new Lineage Support Gem: Atziri's Communion. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Added 40 new Elemental Passive Skills near Jewel Sockets, mainly around the Sorceress/Witch and Druid areas of the Passive Skill Tree. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Logging out and in again now preserves your heavy stun buildup. Logging out while heavy stunned will now restart the heavy stun animation when you log in again, unless you log into a different place to where you logged out. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Empowering Infusion Notable Passive Skill now grants 35% increased Spell Damage if you have consumed an Elemental Infusion Recently (previously 30%). | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Principal Infusion Notable Passive Skill now grants 30% increased Elemental Infusion duration (previously 20%). | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Small Passives granting 12% increased Spell Damage if you have consumed an Elemental Infusion Recently now have values of 15%. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Cold, Lightning and Fire Attunement Support Gems are no longer limited to supporting just Attacks. These now grant Gain 25% of Damage as Extra Cold, Lightning or Fire Damage respectively. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Ice Bite I Support is no longer limited to supporting just Attacks, and now grants Gain 25% of Damage as Cold Damage for 5 seconds on Freezing an Enemy with Supported Skills. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Ice Bite II Support is no longer limited to supporting just Attacks, and now grants Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an Enemy with Supported Skills. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Innervate Support is no longer limited to supporting just Attacks, and now grants Gain 25% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported Skills. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Conductive Runes now has a base Critical Strike Chance of 7%. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Refutation's Cooldown no longer recovers while the Buff is active. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Repulsion's Triggered Wave now has a base Critical Strike Chance of 6%. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Acolyte of Chayula's Archon of Chayula skill no longer disables you from dealing elemental damage while active. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| The Lich's Eternal Life Passive Skill no longer prevents Life Reservation. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Mote Buff stacks from the Gemling Legionaire's Virtuous Barrier Skill now persist between non-town or hideout areas. | 2026-06-04 | 0.5.1 Patch Notes | Source |
The benefits granted to Socketed Skills by the Gemling Legionnaire's Advanced Thaumaturgy Passive Skill are now only shown when holding Atl on the Socketed Skill. We've also addressed a handful of issues with effects this Ascendancy Passive provides to some Skills:
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2026-06-04 | 0.5.1 Patch Notes | Source |
| Quality on Mirage Archer and Artillery Ballista is now functional. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Seismic Cry, Forge Hammer, and Shield Wall now display the Quality benefits they provide. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Stampede now has 20% more Area of Effect as its special effect. | 2026-06-04 | 0.5.1 Patch Notes | Source |
| Fixed a bug where Explosive Grenade, Storm Lance and Plasma Blast were gaining 1 less Projectile from Quality than intended. | 2026-06-04 | 0.5.1 Patch Notes | Source |