Path of Exile 2 Patch Notes - Every patch note on one page

Last checked: 2025-05-12

Fixed an instance crash that could occur when weapon swapping while using Spectres. May 1, 2025 0.2.0g Hotfix 1 Source
We modified the rarity value at which Normal Items no longer drop. This means that Unique Bosses will never drop Normal items except for a select few early in the game. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
We have halved the amount of "Rare Gold" drops. This means that if you roll a Rare item you get more Rare Equipment or Rare currency instead of gold. Rare Gold piles are now twice as large so you still get the same amount of gold as before on average. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Gold, Magic Currency, Quality Currency, Flasks, Charms, and Runes are now much less likely to drop from monsters with high Item Rarity. These three changes generally result in around 20-30% more Rare Currency (Exalted Orbs, Orbs of Alchemy, Regal Orbs, etc). Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Tier 2 Rare items now drop 4x more often. Tiers 3 to 5 now drop 30% more often. The modifiers of Tiered Rares have also been improved by cutting out more low level modifiers making them better on average than before. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Tier 2 and higher Magic items now drop around 5x more often. The low level modifier culling of Tiered Magics has been significantly improved with Tier 2 now culling 50% of the modifier range, and improving from there. Tier 5 magic items will usually only roll the highest modifier available for a given type. This means that Tiered Magic items should be a much better starting point for crafting or Recombination. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Except for a few Unique Bosses at the start of Act 1, all Unique Monsters will always drop a Rare item. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
In campaign, you only get the guaranteed Rare item the first time you kill each boss. In maps you always get it. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Rare monsters possessed by Azmerian Wisps now always drop a Rare item. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the first Wisp in the Grelwood didn't have its Item Rarity or Quantity stats. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Magic chests have drastically increased Item Rarity and Quantity, and also guarantee at least a Magic item. They are approximately as rewarding as Rare chests were before. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Rare chests also have drastically increased Item Rarity and Quantity, and guarantee at least a Rare item. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
In Cruel Difficulty chests get a further +50% more Item Quantity and Item Rarity, and +100% more in Endgame making them very powerful there. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
We have changed the Map modifiers that increased the chance of finding Magic and Rare chests to instead add a fixed number of additional Magic or Rare chests. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Strongboxes have increased Item Quantity and Item Rarity, guarantee a Rare item as well as getting a further +50% more Item Quantity and Item Rarity in Cruel, and +100% more in Endgame. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Researcher's Strongboxes will now have a much higher chance to drop Rare currency instead of Magic currency. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Reduced the variance in the number of items Strongboxes dropped. They should more consistently drop a good number of items. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Regular Bronze chests now have the same base balance as Rare chests do in the Normal Difficulty campaign, including guaranteeing a Rare Item. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Silver and Gold chests increase Item Rarity and Item Quantity by values significantly higher than before. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Arcanist's Chests have had the same improvements to drop composition as Researcher's Strongboxes. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Arcanist's Chests (Currency) and Royal Chests (Jewels) are much more common. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The chance of getting Silver and Gold keys as room rewards instead of Bronze keys has been significantly increased. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
As you continue to increase the level you play the Trial of Chaos, corrupted Rares are phased out from the rewards, and Rare Currency stacks are phased in. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Items that drop from monsters in the Trial no longer have a chance to be Corrupted. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Expedition Magic and Rare chests now have the same base balance as other endgame Magic and Rare chests. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Normal expedition chests have also been improved. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
We also fixed a bug where Increased Chest Item Rarity from Expedition Remnants was not multiplying correctly with the Chest Item Rarity the chest already had. These Remnants will now have a greater effect. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Buffed the rewards from most Expedition Remnant mods. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Doubled the number of Expedition Artifacts that drop. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Increased the amount of Exotic Coinage that drops by +50% Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Expedition Remnant upside modifiers have generally been buffed. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Several Expedition Remnant downsides have been adjusted. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The Expedition Remnant modifier that caused Monsters to have 100% chance to Avoid being Chilled, Frozen, Ignited, and Shocked has been replaced with a new modifier that increases their Elemental Ailment Threshold. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Two new Expedition Remnant upside modifiers have been added, these can be found in Map areas. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Increased the amount of Item Rarity per depth in Delirium encounters. It increases to approximately 2.5 times what it was before. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The Delirious percentage scaling with waves in Simulacrum has been reduced. Each wave now adds 5% Delirious (previously 10%), up to a maximum of 75% at Difficulty zero (previously 100%), and 115% at Difficulty 4 (previously 140%). Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Many Simulacrum modifiers have had the benefits they provide to Delirium Monsters reduced. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Reduced the number of Corrupted Nexus' you need to complete your Atlas Passive Tree. Each Corrupted Nexus now grants 5 skill points allowing you to complete this task much faster. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Increased the visibility of Corrupted Nexus' so that you can see them from further away. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Atlas Passive Skill Points have been retroactively granted. There are a few scenarios where you will have fewer Atlas Passive Skill Points after the patch. In this case, your Atlas Skills have been reset. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Breach splinter drop rates have been increased by +50%. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Delirium splinter drop rates have been increased by +80%. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The chance of finding Audiences with the King in Ritual is increased by +50%. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Trinity now provides 3-6% more Elemental Damage with Attacks per 30 Resonance at Gem levels 14-20 (previously 7-10%, per 50 Resonance). On dealing Elemental Damage with an Attack Hit, it now gains 10-13 Resonance of the highest Elemental Damage type and loses 3 Resonance of the other types at Gem levels 14-20 (previously gained 7-10, and lost 2). You now lose 10 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds (previously 5 Resonance per second). Quality now provides 0-15% increased Attack speed while total Resonance is over 250, instead of +0-2% more Elemental Damage with Attacks per 50 Resonance of any type. This results in the same damage on average with easier build up. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Beira's Anguish Dousing Charm no longer guarantees a Critical Hit if any amount of chance to be Critically Hit is present on the enemy. It now will roll Critical Hit chance normally in these cases. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Most Skills that have no mana cost which you don't cast yourself are now also granted a hidden no skill cost stat preventing them from gaining additional costs, such as from Lich's Eldritch Empowerment Notable Passive Skill. Examples include Elemental Discharge, Impending Doom's Doom Blast and Blink. Spells you cast yourself granted from Wands and Staves will still be able to get additional costs. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Bursting Plague now adds 100% of damage per second from Poison as Plague (previously 200%). It now stores up to a maximum of 20% of the Enemy's maximum Life as Plague (previously 10%). Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The Starkonja's Head Unique Helmet now causes Damage from Hits to be taken from your Damageable Companion's Life before you (previously also non-Damageable Companions). Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Lightning Bolt's base radius is now 0.8 metres (previously 0.5 metres). Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Impale inflicted on players now lasts 4 seconds (previously never expired). Impale inflicted on non-players is not affected by this change. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Flash Grenade can no longer blind the user or their Allies. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Battershout's triggered explosion now counts as a Warcry skill. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Hazards created by Rearming will no longer count towards the maximum allowance of that Hazard type. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Existing Crystalline Cores that are no longer obtainable have been deleted. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Sceptres, Wands, and Staves can now correctly roll an additional Rune Socket as a Corruption outcome. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The number of Monsters in Trials of Chaos areas below level 65 has been reduced. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Bladelash Transcendent's melee damage has been reduced, and their attack distance has been adjusted. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
The Leap Slam skill used by Vile Imps and Unearthed Urchins can now be dodged, blocked, and evaded. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Urnwalker's scarab cloud skill now deals damage less frequently. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Faridun Plaguebringer's detonate dead skill has had its damage slightly lowered, and the visual effects improved. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Improved the visual effects of the Stalking Pustule monsters. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Temporarily disabled the Vaal Enforcer Monster. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Improved the visibility of connections between maps on the Atlas, especially in the desert biome. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Added minimap icons for the Landmark Rooms found in The Titan Grotto, Deshar and Mawdun Quarry. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Added a World Map icon for The Titan's Fall in The Titan Grotto. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Added checkpoints to the Twisted Domain. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed bug where invocations could trigger caltrops from Trail of Caltrops. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the Silent Cave Map could sometimes be uncompletable. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the Atlas could sometimes display the incorrect Atlas state. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug preventing Fracturing Mirrors from spawning in Delirium. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where a checkpoint in the Fortress Map could sometimes place you in unwalkable terrain. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug which caused some terrain in the Decay Map to sometimes be inaccessible. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Overwhelming Presence was not being affected by modifiers to Aura effect. Overwhelming Presence now reduces Enemy Stun Threshold and Elemental Ailment Threshold up to a maximum of 90%. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Manifested Weapons died when taking damage for you. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Supporting Fire's Command: Death from Above would fail when used on uneven terrain, becoming unusable. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the Waistgate Unique Belt allowed Charms to be equipped in Flask equipment slots. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Ritual Sacrifice would not grant you modifiers from Sacrificed Rare Monsters if you used it while affected by Temporal Chains. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a visual bug where crafting on a fractured item with an Omen of Whittling, an Omen of Sinistral Erasure, or an Omen of Dextral Erasure could highlight the wrong modifiers. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where some Persistent Skills could have an incorrect Spirit cost when affected by Supports that should increase the cost. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed some instances where persistent minions were not being removed correctly when weapon swapping. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Tamed Beasts could be active in a weapon set that did not have the appropriate attribute or spirit requirements met. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the Lord of the Pit in the Deserted Map was not being affected by modifiers to Map Boss Difficulty, and were unable to drop a Vanquisher's Book of Knowledge. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Plague Bearer's Nova was not considered to be area damage. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Rattlecage, the Earthbreaker in the Crimson Shores Map would sometimes drop no items when slain. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug that prevented Zicoatl, Warden of the Core from using their wall laser skill. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Strongboxes with the "of Singularity" modifier would sometimes fail to drop an Unique item. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where certain monsters could re-emerge after being revived during a Ritual encounter. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the red Boss arena perimeter blockers were not being removed correctly in the Steaming Springs, Burial Bog and Rustbowl Maps. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where the compare feature on the Passive Skill Tree was not functioning correctly. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed two client crashes. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed two client crashes that were affecting some characters on Consoles. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed 3 instance crashes. Apr 30, 2025 0.2.0g Patch Notes (deployed) Source
Fixed a bug where Trail of Caltrops could be used to trigger skills when socketed into a Meta Gem. Apr 29, 2025 0.2.0f Hotfix 7 Source
Fixed a bug where spectres could spawn in towns. Apr 22, 2025 0.2.0f Hotfix 6 Source
Temporarily disabled the Gilded Beetle as a Spectre. Apr 22, 2025 0.2.0f Hotfix 6 Source
Fixed an issue where you could not interact with the Altar of Ascendancy in the Trial of the Sekhemas if you had already received Ascendancy points from the Trial of Chaos. Apr 17, 2025 0.2.0f Hotfix 5 Source
Fixed Simulacrum Splinters not working with the Delirium Affinity. Apr 17, 2025 0.2.0f Hotfix 5 Source
Fixed a bug where unique belts could receive multiple charm slot implicit modifiers. Apr 17, 2025 0.2.0f Hotfix 5 Source
Reduced the amount of particle effects created by Shockwave Totem's slams. Apr 17, 2025 0.2.0f Hotfix 5 Source
Fixed an issue where Tempered, Robust, Adept and Resolve Runes were not working with the Socketables Stash Affinity. Apr 16, 2025 0.2.0f Hotfix 4 Source
Temporarily disabled the Vile Vulture as a Spectre. Apr 16, 2025 0.2.0f Hotfix 4 Source
Reverted rendering updates in 0.2.0f that could result in other cases of black screens or missing lighting. Apr 16, 2025 0.2.0f Hotfix 3 Source
Fixed a bug introduced in patch 0.2.0f where monsters had higher chance to Light Stun players, rather than lower chance as described by the 0.2.0f patch notes. Apr 16, 2025 0.2.0f Hotfix 2 Source
Added a Trialmaster NPC to the boss arena after Trialmaster has been defeated to let you refund passive points. Apr 16, 2025 0.2.0f Hotfix 2 Source
Fixed a bug with Dynamic Resolution that could cause the game to just show a black screen for players with AMD GPUs. Apr 15, 2025 0.2.0f Hotfix Source
Fixed a bug where the Atlas Map was only displaying one objective on Map Nodes. Apr 15, 2025 0.2.0f Hotfix Source
Redoing an Ascendancy Trial now allows you to respec which Ascendancy Class you have chosen at the Ascension device, but only if the Trial would grant you the number of points you already have. Apr 15, 2025 0.2.0f Patch Notes Source
In order to respec your Ascendancy class, you must have zero points allocated in it, but you can now talk to Balbala or The Trialmaster to Refund Passive Points. Apr 15, 2025 0.2.0f Patch Notes Source
Trials of Chaos that have 7 chambers and thus grant up to 4 Ascendancy Passive Skill Points now can be attempted from level 55, down from 60. Apr 15, 2025 0.2.0f Patch Notes Source
Trials of Chaos that have 10 chambers and thus grant up to 6 Ascendancy Passive Skill Points can now be attempted from level 65, down from 75. Apr 15, 2025 0.2.0f Patch Notes Source
Belts level 30 and above now have implicit modifiers with 1-2 Charm Slots, while Belts level 60 and above now have implicit modifiers with 1-3 Charm Slots. This only affects new Belts found after this patch has been deployed. Apr 15, 2025 0.2.0f Patch Notes Source
The explicit modifiers for additional Charm Slots on Belts can no longer roll. Apr 15, 2025 0.2.0f Patch Notes Source
The Zerphi's Genesis and Ingenuity Unique Belts no longer have additional Charm Slot Modifiers, though existing versions of these items are not affected. Apr 15, 2025 0.2.0f Patch Notes Source
Bijouborne has intentionally kept its additional Charm Slots for now as in the future we will be expanding the maximum possible Charm slots to 6. Apr 15, 2025 0.2.0f Patch Notes Source
Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a Divine Orb. Apr 15, 2025 0.2.0f Patch Notes Source
All Charms but the Golden Charm have had their maximum Charges halved and their Charges per Use Halved, making them refill more quickly. Apr 15, 2025 0.2.0f Patch Notes Source
The base duration of Stone Charm has also been increased from 2.5 seconds to 3 seconds. Apr 15, 2025 0.2.0f Patch Notes Source
Socketables Apr 15, 2025 0.2.0f Patch Notes Source
Fragments (includes Tablets and Trial Keys) Apr 15, 2025 0.2.0f Patch Notes Source
Breach Apr 15, 2025 0.2.0f Patch Notes Source
Expedition Apr 15, 2025 0.2.0f Patch Notes Source
Ritual Apr 15, 2025 0.2.0f Patch Notes Source
Added the ability to bookmark locations on your atlas to find them easily later. Apr 15, 2025 0.2.0f Patch Notes Source
Right clicking a node will allow you create a bookmark by picking an icon and optionally adding a label you can type in. Apr 15, 2025 0.2.0f Patch Notes Source
You can have up to 16 bookmarks at a time. Apr 15, 2025 0.2.0f Patch Notes Source
They will appear as icons around the outside of the screen with a direction allowing you to scroll to them easily, or you can click on them to instantly take you there. Apr 15, 2025 0.2.0f Patch Notes Source
You can also view a list of bookmarks under the legend and click them to go there. Apr 15, 2025 0.2.0f Patch Notes Source
Pinnacle Bosses now have unlimited respawn attempts at Difficulty 0. Apr 15, 2025 0.2.0f Patch Notes Source
Tower and Hideout Maps now have a higher minimum number of Rare monsters that can spawn. The final Rare monster defeated in Tower and Hideout Maps will now drop a Map of the same tier you are running (as long as you have enough Waystone Chance). Defeating the final Rare monster in Tower Maps is still not required to complete a Tower Map. Apr 15, 2025 0.2.0f Patch Notes Source
Added UI tracking for Rare & Unique Monsters in Unique Maps, Tower Maps and Hideout Maps. Apr 15, 2025 0.2.0f Patch Notes Source
As each new Rune Tier is unlocked we are removing the lower runes from the drop pool. This is to stop you getting spammed with lesser runes at high levels. Apr 15, 2025 0.2.0f Patch Notes Source
Lesser Runes no longer drop past level 31. Apr 15, 2025 0.2.0f Patch Notes Source
(Medium) Runes no longer drop past level 52. Apr 15, 2025 0.2.0f Patch Notes Source
Overall past level 52 you will now drop more Greater Runes than currently, but Lesser Runes and Runes will no longer drop. Apr 15, 2025 0.2.0f Patch Notes Source
Rogue Exiles will always have appropriate Tier Runes socketed into dropped items relative to their item levels. Apr 15, 2025 0.2.0f Patch Notes Source
Sceptres can now have sockets, and we've added a new set of Talisman modifiers for Sceptres to allow upgrades to your Minions at mid to late game. Apr 15, 2025 0.2.0f Patch Notes Source
All Totem Skills now start gaining Elemental Resistances and Chaos Resistance, scaling up with Skill level, from around Gem level 13. At gem level 20 they have +75% to all Elemental Resistances and +35% to Chaos Resistances. Apr 15, 2025 0.2.0f Patch Notes Source
Ironwood Support now also grants Totems summoned by supported skills +10% to all Maximum Elemental Resistance. Apr 15, 2025 0.2.0f Patch Notes Source
Moderately reduced the capacity for monsters to Light Stun you especially towards Cruel and Endgame by lowering the amount of Stun-Damage they deal, and increasing the minimum they must deal to Light Stun you. Additionally, Elemental, Chaos and Ranged stun-damage has been penalised even further so you're less likely to get stunned by random stray projectiles and other things of the sort. These changes don't affect Light Stuns dealt by players. Apr 15, 2025 0.2.0f Patch Notes Source
We've added a cluster to the Passive Skill Tree near Chaos Inoculation that allows you to invest into a heavy amount of Stun and Ailment Threshold based on your Energy Shield. We will be adding more Stun mitigation later around the tree, notably in the Dextrous section. Apr 15, 2025 0.2.0f Patch Notes Source
Shard Scavenger, in addition to its current effects, now also restores one cooldown use for all your Grenades and grants a buff for 2 seconds that prevents your Crossbow Attacks consuming bolts. Apr 15, 2025 0.2.0f Patch Notes Source
Shockwave Totem's base attack time is now 1.5 seconds (previously 3 seconds). Shockwave Totem's slam now deals 96-211% of Attack Damage at Gem levels 3-20 (previously 169-369%), while the Jagged Ground Eruption damage is unchanged. Quality now provides 0 to -0.2 seconds to Totem base attack time (previously 0 to -0.55 seconds). Apr 15, 2025 0.2.0f Patch Notes Source
Frozen Locus can now be used while using other skills to interrupt what you're doing, similarly to dodge roll (though it does not allow you to dodge incoming hits). Apr 15, 2025 0.2.0f Patch Notes Source
You will now Shield Bash if you release Raise Shield after blocking a hit from a faraway attacker, if there is a different enemy in Shield Bash range. Apr 15, 2025 0.2.0f Patch Notes Source
Storm Lance is now able to be supported by ground effect-related Supports. Apr 15, 2025 0.2.0f Patch Notes Source
Raise Shield is now able to be supported by Concentrated Effect. Apr 15, 2025 0.2.0f Patch Notes Source
Fire Exposure and Lightning Exposure Supports have had their wording adjusted to make clear their effects apply to any target, not just Enemies. This is not a functional change, just a clarification of wording. Apr 15, 2025 0.2.0f Patch Notes Source
Whirlwind Lance and The Whirlwind keyword hover now clarify that the Whirlwind's collapse deals melee damage. Apr 15, 2025 0.2.0f Patch Notes Source
Improved the visual effects of Arc's explosions on hitting a shocked target. Apr 15, 2025 0.2.0f Patch Notes Source
Glacial Lance is now able to chain off terrain. Apr 15, 2025 0.2.0f Patch Notes Source
Added an Equipped Gems section to the Gemcutting interface to make levelling up cross-class skill gems more convenient. Apr 15, 2025 0.2.0f Patch Notes Source
Added rarity borders to items available to purchase from vendors. Apr 15, 2025 0.2.0f Patch Notes Source
Greater Rune of Tithing now provides 1 to 100 Lightning Thorns Damage when socketed in Armour (previously 1 to 10). Apr 15, 2025 0.2.0f Patch Notes Source
Attribute Runes now have a more appropriate gold value to vendors, and can be reforged into their higher tiers. Apr 15, 2025 0.2.0f Patch Notes Source
Breach hands now can drop splinters at all levels. This amount starts low and increases with area level, similar to splinter drops from monsters. Apr 15, 2025 0.2.0f Patch Notes Source
Shrines are now easier to click on. Apr 15, 2025 0.2.0f Patch Notes Source
Some Endgame Monsters can no longer interrupt their attacks if you move too far out of range during the attack to relentlessly chase you. Apr 15, 2025 0.2.0f Patch Notes Source
Zarokh, the Temporal no longer aggressively targets player minions if any are present. Apr 15, 2025 0.2.0f Patch Notes Source
The Immured Fury is now less likely to target minions, and their ground effects should now more reliably be removed after death. Apr 15, 2025 0.2.0f Patch Notes Source
Azak Brutes, Azak Maulers, Azak Stalkers, and Undead Vaal Guards have had the frequency they use their skills such as ground slams reduced and the cooldowns increased. Apr 15, 2025 0.2.0f Patch Notes Source
Adjusted the behaviour of the 180 degree cleave skill used by Geonor, the Putrid Wolf to prevent them using the skill multiple times sequentially. Apr 15, 2025 0.2.0f Patch Notes Source
The composition of Monster packs in Jiquani's Sanctum, Aggorat, and Utzaal have been adjusted to reduce the amount of ranged skills being hurled at players in these areas. The same adjustment has been made for the versions of affected packs that can appear in Map areas. Apr 15, 2025 0.2.0f Patch Notes Source
Adjusted the frequency and damage of the ice shard spiral volley from Shrines. Apr 15, 2025 0.2.0f Patch Notes Source
Adjusted the behaviour of Venomous Crabs, Venomous Crab Matriarchs, and Constricted Spitters. Apr 15, 2025 0.2.0f Patch Notes Source
Vaal Formshifter now has less damage reduction when in shapeshifted form. Apr 15, 2025 0.2.0f Patch Notes Source
The Fettered Spider Cleansed monster now explodes on death less often. Apr 15, 2025 0.2.0f Patch Notes Source
Adjusted the damage dealt by Goliath and Vaal Goliath Monsters. Apr 15, 2025 0.2.0f Patch Notes Source
Adjusted the damage of Stone Sentinel's Slam skill. Apr 15, 2025 0.2.0f Patch Notes Source
Reduced the damage of the Essence of the Infinite Monster modifier. Apr 15, 2025 0.2.0f Patch Notes Source
Lowered the damage of Vaal Enforcer to be more appropriate for how many times it hits. Apr 15, 2025 0.2.0f Patch Notes Source
Lowered the damage on Reconstructor's lightning burst skill. Apr 15, 2025 0.2.0f Patch Notes Source
Slightly reduced the damage of Ravenous Misshapen's Arc skill. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where players were gaining 1% of their Evasion Rating as Armour at all times. This also fixes a bug where the Iron Reflexes Keystone Passive Skill and General's Bindings Notable Passive Skill were not providing the correct amount of Armour. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Ripwire Ballista and Dark Effigy were not displaying totem specific stats, such as totem life, in the skill panel. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where capturing or releasing a spectre or tamed beast with a Corrupted skill gem would cause the gem to lose Corruption. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Corruption modifiers to the level of Bind Spectre or Tame Beast Gems could be lost upon binding or taming. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where the "Enemies chilled by your Hits increase damage taken by Chill Magnitude" modifier on the Asphyxia's Wrath Unique Quiver was instead causing enemies to take reduced damage. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where The Black Doubt Unique Body Armour would remove Mana if you were on full life with the Lich's Eternal Life Ascendancy Passive Skill allocated and were taking damage over time. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Disengage could fail to trigger a shockwave from parried enemies in its area of effect if those enemies were hit by other shockwaves from the same use of the skill. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Drain Ailments was not granting immunity to the consumed ailment, and was not triggering other consumption effects like Shard Scavenger. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Drain Ailments Support would only consume a single copy of the chosen ailment in cases where the target had multiple copies applied to them. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Embitter support didn't apply to damage that was gained as extra damage of the same type as it originally was. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Firestorm was not triggering Shard Scavenger when consuming Ignites. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Volcanic Fissures did not cause an aftershock when Shockwave Totem's Slam was used on it. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Staggering Palm was not working with Impact Shockwave Support. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed an issue where Chaining and Returning Projectiles starting positions could desync. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where the last charge of the Smith of Kitava's Temper Weapon skill was able to cause multiple explosions when consumed by specific skills.
Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Glacial Lance's explosions did not scale with area damage. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Meditate could be interrupted by a non-damaging hit. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Gathering Storm was not considered a Quarterstaff Skill. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Refraction Support was not working correctly. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Curses applied through Map modifiers were not being reapplied if you died and respawned at checkpoint. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Attribute Runes could not be socketed in Wands and Staves. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where Unique Charms could not be chanced. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where the Spirit Of The Bear Azmeri Spirit was targetable and could be damaged. Don't hurt the bear :( Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where the Azak Shaman monster would not use most of their skills when bound as a Spectre. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where the Smith's Masterwork Ascendancy Notable Passive Skill had a refund cost. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where modifiers provided by Runes were not being displayed on Wands and Staves. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug that could prevent you from progressing the Power Awaits You quest if you respawned at checkpoint after The Arbiter of Ash died. Apr 15, 2025 0.2.0f Patch Notes Source
Fixed a bug where monsters spawned by the Ogham's Legacy Unique Strongbox were required to be slain in order to fulfill the Kill all Rares Map objective. Apr 15, 2025 0.2.0f Patch Notes Source