Last checked: 2025-09-07
Frozen Mandible Monsters can once again be Bound as a Spectre. | Sep 4, 2025 | 0.3.0b Hotfix 2 | Source |
Fixed a bug where some Monster Spectres did not have the correct collision size. | Sep 4, 2025 | 0.3.0b Hotfix 2 | Source |
Fixed a bug where Killing Akthi before Anundr in The Khari Crossing would not remove the blocking at the entrance of the arena. | Sep 4, 2025 | 0.3.0b Hotfix 2 | Source |
Fixed an instance crash. | Sep 4, 2025 | 0.3.0b Hotfix 2 | Source |
Fixed a client and instance crash introduced in 0.3.0b related to skill targeting. | Sep 3, 2025 | 0.3.0b Hotfix | Source |
Abyssal Monsters can now be bound as Spectres. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Vessel of Kulemak's Teleport Slam can no longer be avoided, and the damage it deals has been reduced. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Improved the telegraphing for the Vessel of Kulemak's arena-wide cleave. The cleave has also been made easier to dodge in the final part of the fight. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The "Area is overrun by the Abyssal" Map Modifier now spreads Pits over a larger amount of the area. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Strider of the Pit's Spear Slam now has a global cooldown, and they now stop tracking you with their Storm skill when you are far enough away. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Reduced the damage of the Crystal Wall used by Abyssal Stranglers. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Reduced the movement speed of the Shepherd of the Pit, and reduced the damage dealt by their ground effect. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Additional projectiles now adds the correct amount of projectiles for the Lightless Abomination. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Improved the invulnerability visual effect for the Lightless Moray. The ignite chance and damage from its shade form explosion has also been reduced. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Abyssal Monsters now introduce some of their skills over the first 3 Acts instead of being able to use all of their skills from Act 1. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Removed the motion blur effect played when Abyssal Pits closed. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Added the ability to convert Stash Tabs that were upgraded to Premium Tabs to Merchant's Tabs. This only applies for Stash Tabs that were upgraded to Premium Stash Tabs prior to the 0.3.0 launch. You can convert these here after the 0.3.0b patch has been deployed. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
One-time Rare Monsters found in the Campaign no longer have their fixed hidden modifiers when used as tamed beasts, or spectres. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
You will no longer remain locked onto enemies while sprinting. This improves cases where you would sprint away from an enemy then unintentionally turn around to use a skill targeting that enemy. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
You can now use Instance Manager (Ctrl+click) on the button to jump in the Well of Souls. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
You can now use /hideout and similar commands from the Well of Souls. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Maps without a Map Boss no longer spawn a boss arena with only a rare monster pack. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Vendor windows will now remember any search text you've entered on a per NPC basis, until you exit to character selection. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Boss fights with two bosses should now correctly restart from the beginning when a player Resurrects at Checkpoint after killing just one boss. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Soul Siphoner monster modifier has been reworked. The inner ring now reduces damage dealt, and the outer ring reduces Skill Speed for each time you use a Skill while standing in it. Both rings deal Physical Damage over Time (previously both rings prevented Mana recovery, drained Mana and dealt Lightning Damage over time). | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Husk of Dreams Unique Body Armour now has 50% less Flask Charges used instead of 50% chance for Flasks you use to not consume Charges. This affects existing versions of the item. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Forge Hammer no longer costs mana when used to recall the Hammer, and other skills such as Warcries cannot empower that use. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Doedre's Dark Design, triggered by the Doedre's Undoing Support, now deals Spell Damage instead of Secondary Damage. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Added missing Duration and Ground Effect types to the His Foul Emergence Skill to allow it to function with relevant support gems. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Temporarily disabled the following Rogue Exiles: Taua, the Ruthless, Ulfred, the Afflicted, Drusian, the Artillerist, and Doran, the Deft. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Derelict Mansion Map Boss arena no longer requires finding a tome to open. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The boss arena in Derelict Mansion Map will now be open if you die to the bosses after opening it once. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Razed Fields Map no longer stops you from entering the boss arena after it has been started. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The barrier outside the church in Arastas can no longer be broken early. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
You can no longer return to Kriar Village from Glacial Tarn. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Improved the telegraphing of Yama the White's future sight skill. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Increased the cooldown for some of Torvian, Hand of the Saviour's skills. The projectile speed of their bouncing axe skill has been reduced, and the amount of freeze build up Torvian causes when under the effects of the Twilight Order's Sword buff has been reduced. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The Scourge of the Skies bird storm skill can no longer be avoided. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The slam combo skill used by Krutog, Lord of Kin can no longer be avoided. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Some of the skills used by Great White One can no longer be avoided. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
The tracking of Azmadi, the Faridun Prince's triple lacerate skill is now more lenient. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
You can now use portals after defeating Siora, Blade of the Mists. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Oswin, the Dread Warden now removes all the debuffs he has applied to the player when he is killed. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Reduced the likelihood of Treant Foulspawns firing projectiles whilst walking. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Reduced the damage of Quill Crab's quill projectiles. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Updated the description of Lifetap Support to clarify it turns a Supported Skills Mana cost into a Life cost, rather than stating "a portion of". | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Updated the Tabana's Pillar World Map Icon to correctly describe the benefits it provides. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Updated the Navali's Rest World Map Icon to indicate it provides a permanent benefit. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Corrected and simplified Meditate's description. This is purely a description change. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Clarified the Skill Description for Infernal Cry to indicate that it only Empowers Melee Attacks. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Thunderous Leap's description no longer inaccurately mentions that it only detonates spear skills. As with any detonator skill, it detonates anything that is capable of being detonated. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue where Ancestral Spirits, granted by the Warbringer's Answered Call Notable Passive Skill, was failing to summon Ancestral Spirit Minions. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where you were unable to dodge roll past enemies when you were partially surrounded. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where newly created characters could not access the Currency Exchange until they reached act 4 even if you had already unlocked the Currency Exchange with another character in the same league. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the "Abyssal Pits in Area always have Rewards" modifier was not functioning correctly. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Whirling Slash's travel distance could no longer change based on your attack speed. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Spectres and Tamed Beasts could benefit from the out-of-combat life regeneration common to all persistent minions while in combat. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where reloading could fail on Crossbows, most noticeably when weapon swapping. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Persistent Skills could not be activated when shapeshifted into Demon Form. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Brutus' Brain Support which causes supported Minions to take no damage, still worked with the Damage from hits is taken from your Damageable Companion's Life before you, from the Starkonja's Head Unique Helmet. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where increases to Frost Bomb limit was not functioning correctly with Spell Cascade Support. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue where the Ahn's Citadel Support was not obtainable. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Defy II Support was only disallowing Insufficient Mana from preventing the use of supported Melee Attacks rather than any supported Attacks. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue where the Twin Bow's Attack Speed was unintentionally higher than other Bow base types with the same implicit (Dualstring Bow and Gemini Bow). It now has an Attack time of 1.1 seconds (previously 1.2). | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Ember Fusillade when supported by Wildshards would be able to "keep" the additional projectiles from a Wildshards proc by interrupting it fully firing. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Resonating Shield, Shield Wall, and Fortifying Cry's shockwaves did not scale with area damage modifiers. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue where some Infusion Duration small passives were labelled as "Infusion Damage". A Notable in the Sorceress starting area has also been renamed from "Infused Spell Damage" to instead be "Principal Infusion". | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Grisly Pyre from the His Winnowing Flame Skill did not describe how much damage it was dealing from consuming ignites on enemies. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug which allowed Forge Hammer to be used in cases where it should be unusable. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where endgame Maps could fail to open with the "Area is inaccessible" error. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where some Map Device microtransactions would place you inside the Map Device when returning from a Map, and others were missing their interactable object. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Yama, the White was not making clones of Infernalists that were in Demon Form. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where resurrecting at checkpoint after defeating the final Act 4 Boss would restart the fight. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the final Act 4 Boss could spawn a duplicate version during the fight. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Travel Skills could not be used in Azmadi, the Faridun Prince's Boss arena. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Wayward Isle Map sometimes could not be completed. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Siora, Blade of the Mists, and Thariel, the Umbral Wraith had a lingering damage reduction buff. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where defeating Manoki, the Chosen in The Jade Isles Map did not complete the Map. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Wetlands Map Boss was not attacking as they were constantly trying to path to a rock that doesn't exist. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where you could be unable to enter the Boss arena in the Razed Fields Map. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Wetlands, Lofty Summit, Derelict Mansion, and Ornate Chambers Maps sometimes did not allow you to use a portal in the Boss arena after defeating the Boss. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue where some of the Mighty Silverfist's attacks were not correctly telegraphing that they were unavoidable. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where rare monster packs could spawn in invalid locations in the Rugosa and Hidden Grotto Maps. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Omen of Abyssal Echoes was able to be used after already revealing Desecrated modifiers on an item. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Skeletal Cobras and Tawhoa Mystic monsters were missing their Monster Categories. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where invulnerable Stone Soldiers and Feral Kin could appear in Ritual encounters. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the slowing debuff from the water in Solitary Confinement was not affected by Slow Potency, for reals this time. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Tawhoan Tower Shield, Golden Targe, Blacksteel Crest Shield and Desert Buckler basetypes did not have any block chance, or grant Raise Shield or Parry for the respective basetype. This change does not apply to existing items. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed an issue that prevented you from completing The Grand Quest (quest) and from obtaining your first 2 Expedition Skill Points if you had held a Logbook before talking to Dannig and obtaining your rewards. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the travelling merchant in the Khari Crossing sometimes did not come out of hiding after killing the surrounding monsters. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where you were unable to store more than 300 Simulacrum Splinters in the Delirium Stash Tab. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Uncut Gems would not be sorted correctly in the Gem Stash. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Unique Items introduced in 0.3.0 could not be stored in the Unique Stash Tab. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the cutscene for entering Endgame from the Interludes was not playing. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Player 2 was unable to interact with The Well of Souls in Couch Co-Op. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug with UI navigation in Couch Co-Op after interacting with the salvage bench. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where you were unable to travel to The Ziggurat Refuge from a waypoint when using a controller. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the game would not always unpause after applying a Vaal Orb to an Essence when using a controller. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the Amanamu's Void debuff was missing a description. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where items for sale at the Gambler were sometimes not detailing whether the base type provided Armour, Evasion Rating, or Energy Shield. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where you could not filter using negative numbers in the in-game Trade Market. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where some players would not have a selected Hideout after logging into a different platform. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where some microtransactions that are unavailable to be purchased directly could show up in the Microtransaction Shop's 'New Items' section. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where the "Show only Available" option in the Cosmetics window did not work until you un-ticked and re-ticked it. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where part of the Passive Skill Tree was not visible when using right-panel mode on controller. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Forge Hammer could cause desync in specific circumstances. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed desync that could occur when placing a totem. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed desync that could occur with Earthshatter. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a client crash that could occur on controller input mode when certain items were placed into the crafting slot of the Essence Stash Tab. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a client crash that could occur when equipping the Merit of Service Unique Shield. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a client crash that could occur with Tempest Bell in party play. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a client crash that could occur with Storm Lance. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed two other client crashes. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed two instance crashes. | Sep 3, 2025 | 0.3.0b Patch Notes | Source |
Fixed a bug where Cast on Elemental Ailments was generating 10x less energy than intended from freezing enemies. | Sep 1, 2025 | 0.3.0 Hotfix 13 | Source |
Fixed a bug where Muster Support and the "At your Command" Passive node were incorrectly counting Persistent Minions. | Sep 1, 2025 | 0.3.0 Hotfix 13 | Source |
Fixed 5 instance crashes. | Sep 1, 2025 | 0.3.0 Hotfix 13 | Source |
Made adjustments to the Azmadi, the Faridun Prince fight:
|
Sep 1, 2025 | 0.3.0 Hotfix 12 | Source |
Slightly increased cooldown of most of his skills. | Sep 1, 2025 | 0.3.0 Hotfix 12 | Source |
Decreased the damage of most of his skills. | Sep 1, 2025 | 0.3.0 Hotfix 12 | Source |
Fixed not being able to Dodge Roll through his lacerate attacks. | Sep 1, 2025 | 0.3.0 Hotfix 12 | Source |
Fixed a bug where Skeletal Warriors could incorrectly be created without reserving Spirit. | Sep 1, 2025 | 0.3.0 Hotfix 12 | Source |
Killing the bosses in The Khari Crossing no longer turns off the entrance to Skullmaw Stairway. | Aug 31, 2025 | 0.3.0 Hotfix 11 | Source |
Fixed the Derelict Mansion bosses sometimes failing to drop loot and open the arena doors. | Aug 31, 2025 | 0.3.0 Hotfix 11 | Source |
Fixed achievement count icons incorrectly displaying in the chat, since there's currently no achievement list. | Aug 31, 2025 | 0.3.0 Hotfix 11 | Source |
Fixed a client crash that could occur when using the Tempest Bell Skill. | Aug 31, 2025 | 0.3.0 Hotfix 11 | Source |
Fixed 2 instance crashes. | Aug 31, 2025 | 0.3.0 Hotfix 11 | Source |
Fixed a bug where Zolin would grant you Breach Atlas Passive Skill Books for defeating the King of the Mists, instead of from defeating Xesht. | Aug 30, 2025 | 0.3.0 Hotfix 10 | Source |
Fixed a client crash when displaying a character with the Merit of Service Unique Shield equipped. | Aug 30, 2025 | 0.3.0 Hotfix 10 | Source |
Fixed 3 instance crashes. | Aug 30, 2025 | 0.3.0 Hotfix 10 | Source |
Fixed a bug where Siphon Elements had an incorrect starting gem level in the Gemcutting menu. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a bug where Lightning Warp was missing the Remnant tag. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a bug where Grim Feast could not be engraved in the Gemcutting menu. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a bug where interacting with the Wardrobe Decoration would open the cosmetics panel for all players in the hideout. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a bug where the Earnings Tab was hidden if you had the 'Hide remove only tabs' option enabled. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a client crash that could occur with The Devouring Diadem Unique Helmet. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed a client crash that could sometimes occur when viewing a Gem Stash Tab. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed 5 other client crashes. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Fixed 3 instance crashes. | Aug 30, 2025 | 0.3.0 Hotfix 9 | Source |
Temporarily disabled the Unique Item Fairgraves' Curse from dropping until we can fix a client crash caused by it. | Aug 30, 2025 | 0.3.0 Hotfix 8 | Source |
Fixed a bug where the Grip of Kulemak Unique Item was dropping outside of the associated Abyss content. | Aug 30, 2025 | 0.3.0 Hotfix 7 | Source |
Azmadi, the Faridun Prince now deals approximately 33% less Damage with most of his abilities. Some of his more notable abilities (red flash ones) have less of a reduction, and are thus still mostly lethal. | Aug 30, 2025 | 0.3.0 Hotfix 7 | Source |
The Boss of The Excavation area in Act Four no longer just randomly instantly kills you after doing his Wall Skill sometimes. | Aug 29, 2025 | 0.3.0 Hotfix 6 | Source |
Fixed a bug where characters in Standard were unable to access The Ziggurat Refuge if they gained access to it before 0.3.0. | Aug 29, 2025 | 0.3.0 Hotfix 5 | Source |
Fixed an instance crash. | Aug 29, 2025 | 0.3.0 Hotfix 5 | Source |
Fixed a bug where Abysses in areas that spawned 2 or more Pits required you to kill too many monsters before the Pits opened. | Aug 29, 2025 | 0.3.0 Hotfix 4 | Source |
Fixed a bug where Raging Spirits was not being triggered by Elemental Weakness. | Aug 29, 2025 | 0.3.0 Hotfix 3 | Source |
Fixed a bug where a checkpoint in the Hunting Grounds could sometimes trap players in blocking environmental doodads. | Aug 29, 2025 | 0.3.0 Hotfix 3 | Source |
Fixed 2 instance crashes. | Aug 29, 2025 | 0.3.0 Hotfix 3 | Source |
Temporarily disabled the Demonfire Ember Fusillade Skill Effect microtransaction due to a crash that is occurring. We will re-enable this microtransaction once we're able to patch in a fix for this crash. | Aug 29, 2025 | 0.3.0 Hotfix 2 | Source |
Fixed a bug where the Wrath Aura was not granting additional Lightning Damage. | Aug 29, 2025 | 0.3.0 Hotfix 2 | Source |
Fixed a bug where the slowing debuff from the water in Solitary Confinement was not affected by Slow Potency. | Aug 29, 2025 | 0.3.0 Hotfix 2 | Source |
Fixed a bug where the Minions from Skittering Stone Support were not visually moving. | Aug 29, 2025 | 0.3.0 Hotfix 2 | Source |
Fixed 3 instance crashes. | Aug 29, 2025 | 0.3.0 Hotfix 2 | Source |
Fixed 9 instance crashes. | Aug 29, 2025 | 0.3.0 Hotfix | Source |
This is the end of the Dawn of the Hunt League. Your characters and their progress will be migrated over the next few hours following the patch, or you can use the migration options in the character selection menu. Thanks for playing! | Aug 26, 2025 | 0.2.1e Patch Notes | Source |
Discover the Ngamakanui archipelago, home to the Karui tribes. From the pristine beaches of Whakapanu Island to the volcanic shores of the Isle of Kin, there are eight islands to explore, each with its own dangers and of course, bosses! | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Act Four is completely non-linear and you can visit the islands in any order you choose. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Created by forbidden necromantic magic during the age of the Precursors, the Abyssal have been biding their time underground. Now, obeying the will of their General, they are emerging from the depths through fissures spreading across all of Wraeclast. Fight this ancient evil, seal the fissures, and resist the rise of the Abyssals in Path of Exile 2's first full League! | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
In your travels throughout Wraeclast you will encounter fissures in the ground, sapping the life force of the monsters above. Slaying these monsters will trigger the Abyssal to emerge, enhanced with extra necromantic abilities from those who power they were draining. You will need to defeat them to close the Abyss. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Abysses increase in size, power and variety as you go through the game. Closing them will reveal Abyssal troves with valuable items, and sometimes allow you to travel underground to engage with the Abyssal directly. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
As you close the Abysses, you may find ancient bones that can be used to imbue your items with abyssal magic, adding hidden Abyssal modifiers. Using the Well of Souls, which you discover in Act Two, you can reveal the Desecrated modifier and choose to transform it by selecting one of three different options. During the campaign this allows you to more easily craft additional regular mods onto your items. During the endgame, new and powerful mods that were not previously possible to craft will be unlocked.The Well of Souls can also affect your Waystones, granting new modifiers that will push difficulty and rewards to new heights | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Delve into the Abyssal Depths, swarming with legions of the undead and guarding powerful rewards. Discover an ominous Ancient Spire and challenge the Abyssal commanders in their attempt to plunge Wraeclast into a lightless void. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
There are Standard, Hardcore and Solo Self-Found variations of the Rise of the Abyssals league available. They have the same core mechanics and items, and you can create private league versions of these leagues. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
One of the major issues is the limitation of only having one support gem of each type on your character. We didn’t want builds to become just using the same 5 most powerful supports on every skill, but we also wanted to encourage you to combo your abilities. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
We've removed the restriction of having one of each support gem per character. You can use as many copies as you like. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Many Supports now have multiple tiers as you progress through the game, providing different stat values, additional stats, or perhaps working a bit different to their lower-tier counterparts. Due to these changes, many existing support gems (which will now be tier 1 for cases where multiple tiers now exist) have received small numerical balance changes, and the effects of some support gems have been combined into a single gem. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
We've added 11 new Support Gems with 0.3.0. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
We've also introduced 40 Lineage Supports, much more powerful Supports that are only available in Endgame. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
A number of Support Gems with simple effects have been renamed with names that more obviously hint at their functionality. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Blood in the Eyes, Discombobulate, Unsteady Tempo, Unbating, Unbending, Untouchable, and Unyielding can no longer be engraved in the Gemcutting menu, and existing Gems will be deleted upon logging in. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Updated the wording for Support Gems which add a Cooldown to Supported Skills. This has not resulted in a change in functionality with the exception of Expanse Support, which incorrectly had a 6 second Cooldown when it stated 8 seconds. It now correctly has an 8 second Cooldown. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Updated the description of Last Gasp Support to mention that supported minions die before the support's duration expires if they take damage exceeding their maximum life while fatally wounded. This functionality was already present but was previously not mentioned. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Support Gems which support skills "you use yourself" can no longer support Persistent Skills. They can still support gems that have both a persistent component and a manually activated component, such as Plague Bearer. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
In addition, we've fixed a bug where numerous supports which support skills "you use yourself" could support skills used by totems or triggered skills. These no longer do so unless they specify otherwise. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Clarified the wording of Muster Support to refer specifically to the number of different reviving minions you have. This is not a functional change. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Having a Skill with socketed Support Gems you do not meet the attribute requirements for now disables just those Supports instead of disabling the entire Skill. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
The Lightning/Cold/Fire/Chaos Infusion Support Gems have been renamed to Lightning/Cold/Fire/Chaos Attunement. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Strength Skill Gem — Fortifying Cry: Perform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expending an Endurance Charge. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Strength Skill Gem — Forge Hammer: Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Strength Skill Gem — Ancestral Cry: Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Attack Hits Trigger Volcanic Eruption. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Dexterity Skill Gem — Toxic Domain: Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned, Pustules will Detonate after a duration or when enough Poison has been applied, dealing damage and applying Poison in an area around it. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Dexterity Skill Gem — Ice-Tipped Arrows: Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Intelligence Skill Gem — Frost Darts: Conjures a number of icy Projectiles that launch towards the target. Projectiles that Hit a Chilled or Frozen target create chunks of ice that deal additional damage on impacting the ground. Consumes a Cold Infusion if possible to cause each Projectile to lodge into the enemy then explode. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Strength Persistent Buff Gem — Iron Ward: While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Strength/Dexterity Persistent Buff Gem — Mortar Cannon: Raises a cannon Totem which uses socketed Grenaded Skills, with significantly improved Cooldown Recovery Rate. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Dexterity Persistent Buff Gem — Mirage Archer: While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. You cannot create another Mirage while one exists, or for a short time after one vanishes. Dodge rolling while you are unable to create a new Mirage will restart this timer. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Intelligence Persistent Buff Gem — Ravenous Swarm: While active and enemies are nearby, swarms of insects emerge from your body to pursue enemies. The swarms are untargetable Minions that periodically Attack and Poison enemies within the swarm. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Intelligence Persistent Buff Gem — Siphon Elements: While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Grim Feast has been completely reworked and re-enabled. Instead of granting energy shield, it now allows you to collect remnants from your dead Reviving Minions, then activate the skill to instantly Revive Minions based on their maximum life. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Keystone Passive Skill to the north-west of the Monk starting location: Hollow Palm Technique. This Keystone allows you to use Quarterstaff attacks while unarmed and grants those attacks additional benefits while used unarmed. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Keystone Passive Skill to the north-east of the Witch/Sorceress starting location: Ritual Cadence. This Keystone changes your Invocations to trigger skills every 2 seconds instead of all at once, but triggered skills consume less Energy. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Keystone Passive Skill to the north-west of the Witch/Sorceress starting location: Blackflame Covenant. This Keystone causes Fire Spells to convert Fire Damage to Chaos Damage, with this damage contributing to ignite chance and magnitude, and ignites inflicted with these spells dealing Chaos Damage. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new Keystone Passive Skill to the east of the Monk's starting location: Walker of the Wilds. This Keystone causes Mana Leech to recover based on Elemental Damage Types instead of Physical Damage. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added the following new Currency Orbs that start dropping from late campaign and Maps: Greater Orb of Transmutation, Perfect Orb of Transmutation, Greater Orb of Augmentation, Perfect Orb of Augmentation, Greater Chaos Orb, Perfect Chaos Orb, Greater Regal Orb, Perfect Regal Orb, Greater Exalted Orb, and Perfect Exalted Orb. These Greater and Perfect Orbs each have their own minimum modifier levels for the modifier they add to an item. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added a new type of currency, Hinekora's Lock, which can be used to foresee the result of the next Currency item used on it. Modifying the item in any way removes the ability to foresee. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added over 10 new Unique items. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added over 50 new base item types. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added over 20 new Endgame Maps. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |
Added 15 new Omens. | Aug 20, 2025 | Content Update 0.3.0 — Path of Exile 2: The Third Edict | Source |