POE Patch notes - Every Path of Exile patch note on one page

Last checked: 2023-04-01

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Challenge leagues are a great opportunity for a fresh start in a new economy. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile! Mar 30, 2023 Content Update 3.21.0 Source
In the Crucible Challenge League, you'll learn about the ancient titans who once shaped the primordial surface of Wraeclast. If you're powerful enough, you will earn the ability to forge their power onto your weapons. Mar 30, 2023 Content Update 3.21.0 Source
Crucible Forges are scattered throughout Wraeclast. When you find one, select one of your weapons and channel the power of the ancient titans to spawn a challenging encounter. The longer you channel for, the more the molten monsters merge together to form more fearsome foes. You're in control of the difficulty and reward of these encounters. Mar 30, 2023 Content Update 3.21.0 Source
In an iconically Path of Exile way, your weapons can now be imbued with powerful Passive Skill Trees of their own. Encounters at Crucible Forges grant you experience that lets you uncover the tree on a weapon and gradually progress through its skills. You can only allocate one skill from each tier, so choose your path through each Crucible Passive Tree carefully. If you're lucky, you'll find certain skills that, when allocated, are worth valuable currency or unique items when sold to a vendor. Mar 30, 2023 Content Update 3.21.0 Source
Crucible's endgame takes place in The Forge of the Titans, a dangerous area harbouring an ancient power: the ability to melt a weapon down, merging its Crucible Passive Tree with that of another weapon. This process produces unpredictable results, incorporating elements of each tree as well as random upgrades, downgrades and changes. Through careful use of the Forge, it's possible to craft some incredibly powerful skill trees on your weapons. Mar 30, 2023 Content Update 3.21.0 Source
For more information about this expansion, check out pathofexile.com/crucible Mar 30, 2023 Content Update 3.21.0 Source
With 3.21.0, there are Standard, Hardcore, Solo Self-Found and Ruthless variations of the Crucible challenge league available. They have the same core mechanics and items. You can create private league versions of these leagues, with mods that make the game harder. Mar 30, 2023 Content Update 3.21.0 Source
The new Crucible challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Crucible. There are microtransaction rewards for completing challenges that are only obtainable in this league. These rewards will be revealed in an upcoming news post. Mar 30, 2023 Content Update 3.21.0 Source
Introduced 9 new Vaal Skill Gems: Vaal Absolution, Vaal Animate Weapon, Vaal Arctic Armour, Vaal Domination, Vaal Firestorm, Vaal Ice Shot, Vaal Lightning Arrow, Vaal Reap, and Vaal Rejuvenation Totem. Mar 30, 2023 Content Update 3.21.0 Source
Introduced 3 pairs of Atlas Gateways to the Atlas Passive Skill Tree. Allocating an Atlas Gateway allows you to allocate its connected Gateway on the other side of the Atlas, and then any Atlas Passive Skills connected from there. Mar 30, 2023 Content Update 3.21.0 Source
Added a new Dexterity Skill Gem - Snipe: Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems. Mar 30, 2023 Content Update 3.21.0 Source
Added a new Dexterity/Intelligence Support Gem - Manaforged Arrows: Supports bow attack skills, causing them to trigger when you've spent an amount of total mana on other bow attacks based on the supported skill's mana cost. Supported skills deal more damage based on their mana cost. Cannot modify the skills of minions. Mar 30, 2023 Content Update 3.21.0 Source
Added a new Intelligence Support Gem - Prismatic Burst: Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. Prismatic Burst chooses an element at random and deals damage of that type in an area. Having higher strength makes it more likely to choose fire, higher dexterity makes it more likely to choose cold, and higher intelligence makes it more likely to choose lightning. Mar 30, 2023 Content Update 3.21.0 Source
Added a new Dexterity/Strength Support Gem - Momentum: Supports attack skills that aren't triggered. Using those skills will grant Momentum, which is lost when you move (including teleporting). Mar 30, 2023 Content Update 3.21.0 Source
Added over 10 new Unique Items. Mar 30, 2023 Content Update 3.21.0 Source
Added 5 new Divination Cards, designed by our supporters. Mar 30, 2023 Content Update 3.21.0 Source
The following currencies now have a stack size of 20: Orb of Alchemy, Vaal Orb, Chaos Orb, Tainted Chaos Orb, Eldritch Chaos Orb, and Veiled Chaos Orb. Mar 30, 2023 Content Update 3.21.0 Source
Items now persist in a Vendors' shops for multiple levels, so that you have a chance to buy them before they vanish. Each time you level up, the oldest items are removed and some new ones are added. You can also now rarely find Rare items at Vendors. Mar 30, 2023 Content Update 3.21.0 Source
Continued to incrementally improve the sound, art, effects and environments. Mar 30, 2023 Content Update 3.21.0 Source
The pacing of Breach encounters has been improved. They now feel dense with monsters throughout the Breach, leaning more on the side of it feeling overwhelming towards the end. We've also reduced the duration of Breaches so that there is constant monster pressure and you can get on with your mapping sooner. Mar 30, 2023 Content Update 3.21.0 Source
The number of Breach Splinters dropped are now affected by increases and reductions to item quantity. Mar 30, 2023 Content Update 3.21.0 Source
The experience gained from killing Breach Monsters in your Maps has been reduced and the number of Breach Splinters dropped from Monsters has been rebalanced, as you're now encountering more of them. Mar 30, 2023 Content Update 3.21.0 Source
The number of Breach Splinters dropped by Breach Bosses in your Map has been reduced. Mar 30, 2023 Content Update 3.21.0 Source
Charged, Enriched and Pure Breachstones have been removed. Existing items will be converted to regular Breachstones upon logging in after the launch of 3.21.0. Mar 30, 2023 Content Update 3.21.0 Source
Xoph's, Tul's and Esh's Breachstones now have a Monster Level of 81 (previously 70). Uul-Netol's Breachstone now has a Monster Level of 82 (previously 75), with Chayula's Breachstone having a Monster Level of 83 (previously 80). Mar 30, 2023 Content Update 3.21.0 Source
Breach Blessings can now be used to upgrade a regular Breachstone into the Flawless version of that Breachstone. Breach Blessings are now rarer as a result. Mar 30, 2023 Content Update 3.21.0 Source
Flawless Breachstone Bosses can no longer drop Breach Blessings or un-upgraded Breach Uniques. They now have a chance to drop upgraded Breach Uniques. Mar 30, 2023 Content Update 3.21.0 Source
Flawless Breachstones no longer drop from Maven Invitations. Mar 30, 2023 Content Update 3.21.0 Source
Normal Breachstones are now the only kind of Breachstones offered by Kirac upon using an Otherworldly Scouting Report, and are only offered as a red Kirac Mission. Mar 30, 2023 Content Update 3.21.0 Source
The Harvest Crafting Option for Breach Splinters and Breachstones has been updated to "Change a stack of Breach Splinters or a normal or Flawless Breachstone into Splinters or a Breachstone of another type". Mar 30, 2023 Content Update 3.21.0 Source
Breachstones now have their own item class. It's Breachstone, who would have guessed! Mar 30, 2023 Content Update 3.21.0 Source
It that Fled's Betrayal Research Safehouse rewards are now Map Device Crafting Options that can be used on Breachstones. Mar 30, 2023 Content Update 3.21.0 Source
The Enchanted Map modifier for defeating It that Fled on Fortification duty in Mastermind's Lair now has "Map contains 4 additional Breaches" (previously 5). Mar 30, 2023 Content Update 3.21.0 Source
The number of Breach Splinters obtained from other league content, such as Incursion or Heist, has been reduced. Mar 30, 2023 Content Update 3.21.0 Source
The rate at which Breaches open and close in the Breach Containment Chamber and House of the Others Incursion rooms has been reduced. Mar 30, 2023 Content Update 3.21.0 Source
The rate at which Breaches open and close in Niko's Memory of Grasping Hands has been reduced. Mar 30, 2023 Content Update 3.21.0 Source
The Otherworldly Artefacts Notable Atlas Passive no longer has "Rare Breach Monsters in your Maps have 0.5% chance to drop an additional Breach Blessing". Instead, it now has "Breaches in your Maps have 20% increased Monster density". It also now causes Breach Monsters in your Maps to have 50% increased chance to drop a Breach Unique item (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Within Their Grasp Notable Atlas Passive no longer provides chances for Breachstones dropped by Breach Bosses in your Maps to be Charged, Enriched or Pure. Instead, it now causes Breachstones dropped by Breach Bosses in your Maps to have a 5% chance to be Flawless. It also now causes Breach Bosses Defeated in your Maps to have 4% chance to drop a Breachstone (previously 12%). Mar 30, 2023 Content Update 3.21.0 Source
The Flash Breach Notable Atlas Passive no longer causes Breaches in your Maps to have increased Monster density or Area of Effect. It now causes Breaches in your maps to open and close 10% faster (previously 50%). Mar 30, 2023 Content Update 3.21.0 Source
We've also added a new Heavy Breach Notable Atlas Passive next to Flash Breach. Heavy Breach causes Breaches in your maps to open and close 30% slower. Mar 30, 2023 Content Update 3.21.0 Source
The two small Atlas Passives between Probing for Weakness and Evolving Hives now cause Breaches in your Maps to open and close 4% faster (previously 8%). Mar 30, 2023 Content Update 3.21.0 Source
The Gatekeepers Notable Atlas Passive now causes Breaches in your Maps to have 20% increased chance to contain a Boss (previously 70%), and Breach Boss in your Maps to have 20% chance to drop double Breach Splinters (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Power Struggle Notable Atlas Passive no longer causes Breaches in your maps to contain 2 additional Breach Boss' Clasped Hands. Instead, it now causes Breaches in your Maps to have 100% increased chance to contain a Breach Boss' Clasped Hand. It also now causes Breach Boss' Clasped Hands in your Maps to have 4% chance to spawn a Breach Boss when opened (previously 5%). Mar 30, 2023 Content Update 3.21.0 Source
The Tortured Dreams Notable Atlas Passive now causes Chayula, Who Dreamt in your Maps to have a 50% chance to be Duplicated (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Freed from the Flesh Notable Atlas Passive now causes Uul-Netol, Unburdened Flesh in your Maps to have a 50% chance to be Duplicated (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Quartered Thoughts Notable Atlas Passive now causes Esh, Forked Thought in your Maps to have a 50% chance to be Duplicated (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Flaring Embers Notable Atlas Passive now causes Xoph, Dark Embers in your Maps to have a 50% chance to be Duplicated (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Unstoppable Avalanche Notable Atlas Passive now causes Tul, Creeping Avalanche in your Maps to have a 50% chance to be Duplicated (previously 100%). Mar 30, 2023 Content Update 3.21.0 Source
The Bargain and The Eye of Terror Divination Cards have been temporarily disabled, and existing cards cannot be turned in currently. Mar 30, 2023 Content Update 3.21.0 Source
Breach Scarabs have been reviewed to account for these changes, here's what they now provide: Mar 30, 2023 Content Update 3.21.0 Source
Rusted Breach Scarabs cause an Area to contain an additional Breach. Mar 30, 2023 Content Update 3.21.0 Source
Polished Breach Scarabs cause an Area to contain an additional Breach, and cause Breaches in the Area to contain an additional Breach Boss' Clasped Hand. Mar 30, 2023 Content Update 3.21.0 Source
Gilded Breach Scarabs cause an Area to contain an additional Breach, cause Breaches in Area to contain an additional Breach Boss' Clasped Hand, and Breach Hands in Area to drop double Breach Splinters. Mar 30, 2023 Content Update 3.21.0 Source
Winged Breach Scarabs cause an Area to contain 2 additional Breaches, cause Breaches in Area to contain an additional Breach Boss' Clasped Hand, and Breach Hands in Area to drop double Breach Splinters. Mar 30, 2023 Content Update 3.21.0 Source
The Red Dream Unique Jewel now has "Gain 6-10% of Fire Damage as Extra Chaos Damage" (previously 5%). Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Red Nightmare Unique Jewel now has "Gain 6-10% of Fire Damage as Extra Chaos Damage" (previously 5%), and "Passives granting Fire Resistance or all Elemental Resistances in Radius also grant chance to to Block Attack Damage at 50% of its value (previously 35%). It no longer has "Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill". Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Green Dream Unique Jewel now has "Gain 6-10% of Cold Damage as Extra Chaos Damage" (previously 5%). Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Green Nightmare Unique Jewel now has "Gain 6-10% of Cold Damage as Extra Chaos Damage" (previously 5%), and "Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value" (previously 50%). It no longer has "Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill". Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Blue Dream Unique Jewel now has "Gain 6-10% of Lightning Damage as Extra Chaos Damage" (previously 5%). Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Blue Nightmare Unique Jewel now has "Gain 6-10% of Lightning Damage as Extra Chaos Damage", and "Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value" (previously 35%). It no longer has "Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill". Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Severed in Sleep Unique Sword no longer has +10-20 to all Attributes, Minions Deal 20-30% increased Damage, Minions have 60% chance to Poison Enemies on Hit, or Minions Recover 20% of Life on Killing a Poisoned Enemy. It now provides Minions have +29% Chaos Resistance, Grants level 25 Envy Skill, Minions have 60% chance to inflict Withered on Hit, and Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy. Mar 30, 2023 Content Update 3.21.0 Source
The United in Dream Unique Sword no longer has Minions deal 60-80% increased Damage, or Minions Leech 5% of Damage as Life against Poisoned Enemies. Instead, it now has Minions Recover 10% of Life on Killing a Poisoned Enemy. Mar 30, 2023 Content Update 3.21.0 Source
The Anticipation Unique Shield now has 100% increased Armour (previously 120-160%), and +1500-3000 Armour if you've Blocked Recently (previously +1000). Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Surrender Unique Shield now has 165-205% increased Armour (previously 130-170%), and Recover 250-500 Life when you Block (previously 250). It no longer provides +1500 Armour if you've Blocked Recently. Existing versions of this Unique can be updated using a Divine Orb. Mar 30, 2023 Content Update 3.21.0 Source
The Infinite Pursuit Unique Boots are now found on the Titan Greaves basetype (previously Goliath Greaves). It no longer has +30-60 to Maximum Life, and now provides 20% increased Movement Speed while Bleeding (previously 15%). It now provides "Bleeding on you expires 75% slower while Moving", "Cannot be Stunned while Bleeding", and "Cannot be Poisoned while Bleeding". Mar 30, 2023 Content Update 3.21.0 Source
The Red Trail Unique Boots now have 60-100% increased Armour (previously 60-80%) and +60-100 to Maximum Life (previously +60-70). It no longer provides 15% increased Movement Speed while Bleeding, and instead now provides 30% increased Movement Speed. Mar 30, 2023 Content Update 3.21.0 Source
The Uul-Netol's Kiss Unique Axe is now found as a Vaal Axe basetype (previously Labrys). It now provides 230-270% increased Physical Damage (previously 140-170%) and 100% chance to Curse Enemies with Vulnerability on Hit (previously 25%). It no longer has "Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies". Instead, it now provides Exerted Attacks deal 200% increased Damage, and Exerted Attacks always Knockback. Mar 30, 2023 Content Update 3.21.0 Source
The Uul-Netol's Embrace Unique Axe no longer has "Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies", and now has 25% chance to inflict Bleeding. Mar 30, 2023 Content Update 3.21.0 Source
The Xoph's Inception Unique Bow is now found as Citadel Bow basetype (previously Bone Bow). It now provides "Gain 200-300 Life per Ignited Enemy Killed" (previously 20-30) and has 160-190% increased Physical Damage (previously 70-90%). It also now has Projectiles Pierce all Burning Enemies, and Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced. Mar 30, 2023 Content Update 3.21.0 Source
The Formless Flame Unique Helmet is now found on the Royal Burgonet basetype (previously Siege Helmet). It no longer provides +40-50 to Maximum Life, or +100-120 to Armour. It now has -100 to -200 Fire Damage taken from Hits (previously -20), 80-120% increased Armour, and -30% to Fire Resistance. Mar 30, 2023 Content Update 3.21.0 Source
The Formless Inferno Unique Helmet no longer has "8% of Physical Damage from hits taken as Fire Damage", "Armour is increased by Overcapped Fire Resistance", or 80-120% increased Armour. It now has +60-100 to Maximum Life (previously 40-50), Minion Life is increased by Overcapped Fire Resistance and Socketed Skills are supported by level 30 Infernal Legion. Mar 30, 2023 Content Update 3.21.0 Source
The Xoph's Heart Unique Amulet no longer has "Cover Enemies in Ash when they Hit you". Instead, it now has "Nearby Enemies are Covered in Ash". Mar 30, 2023 Content Update 3.21.0 Source
The Tulborn Unique Wand is now found on the Opal Wand basetype (previously Spiraled Wand). It no longer has 10-15% increased Cast Speed, or Added 10 to 20 Cold Damage to Spells per Power Charge. It now adds 120-140 to 150-170 Cold Damage to Spells, and has "Cold Exposure you inflict applies an extra -12% to Cold Resistance". Mar 30, 2023 Content Update 3.21.0 Source
The Tulfall Unique Wand is now found on the Opal Wand basetype (previously Tornado Wand). It now has 10-20% increased Cast Speed (previously 10-15%). It no longer has 15-20% increased Cold Damage per Frenzy Charge. Instead, it now Adds 50-70 Cold Damage to Spells per Power Charge. Mar 30, 2023 Content Update 3.21.0 Source
The Snowblind Grace Unique Body Armour is now found as a Zodiac Leather basetype (previously Coronal Leather). It no longer has "Evasion Rating is increased by Overcapped Cold Resistance", +30-40 to Dexterity, or +20% chance to Suppress Spell Damage. Instead, it now has 10-15% increased Dexterity, 50% increased Arctic Armour Buff Effect (previously 25%), and Arctic Armour has no Reservation. Mar 30, 2023 Content Update 3.21.0 Source
The Perfect Form Unique Body Armour no longer has 10-15% increased Dexterity, Arctic Armour has no Reservation, or +70-100 to Maximum Life. It now has 150-200% increased Evasion Rating (previously 80-100%), and +50% chance to Suppress Spell Damage. Mar 30, 2023 Content Update 3.21.0 Source
The Halcyon Unique Amulet no longer has 10-20% increased Cold Damage, and instead now has "Freezes you inflict spread to other Enemies with a Radius of 12". Mar 30, 2023 Content Update 3.21.0 Source
The Hand of Thought and Motion Unique Claw is now found on the Imperial Claw basetype (previously Blinder). It no longer Adds 1 to 50-60 Lightning Damage or Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence. It also no longer has 20-25% increased Elemental Damage with Attack Skills or 10-15% increased Attack Speed. Instead, it now provides 8-12% increased Dexterity, 8-12% increased Intelligence, and Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity. It also provides 5% increased Critical Strike Chance per 25 Intelligence, and has "Recover 1% of Life on Kill". Mar 30, 2023 Content Update 3.21.0 Source
The Hand of Wisdom and Action Unique Claw no longer provides 25-30% increased Elemental Damage with Attack Skills. Instead, it now has 1% of Attack Damage Leeched as Life. Mar 30, 2023 Content Update 3.21.0 Source
The Esh's Mirror Unique Shield is now found on the Vaal Spirit Shield basetype (previously Thorium Spirit Shield). It no longer has +70-100 to Maximum Life, or provides Shock Reflection. It now has 170-230% increased Energy Shield (previously 80-100%), and "Shocks you inflict spread to other Enemies within a Radius of 12". Mar 30, 2023 Content Update 3.21.0 Source
The Voice of the Storm Unique Amulet no longer Triggers Level 12 Lightning Bolt when you deal a Critical Strike, or has "Critical Strike Chance is increased by Overcapped Lightning Resistance". Instead, it now has 50% increased Lightning Damage and "Lightning Damage with Non-Critical Strikes is Lucky". Mar 30, 2023 Content Update 3.21.0 Source
The Choir of the Storm Unique Amulet no longer has 50% increased Lightning Damage, and now Triggers Level 30 Lightning Bolt when you deal a Critical Strike. Mar 30, 2023 Content Update 3.21.0 Source
Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before. Mar 30, 2023 Content Update 3.21.0 Source
It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise. Mar 30, 2023 Content Update 3.21.0 Source
Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above). Mar 30, 2023 Content Update 3.21.0 Source
Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole. Mar 30, 2023 Content Update 3.21.0 Source
Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. They now spawn more geysers, which have had both their damage and duration increased also. Mar 30, 2023 Content Update 3.21.0 Source
Amanamu, Liege of the Lightless' has had their life increased, and is now more likely to use their Thrust attack, and Mortar Projectiles summoned during the fight now last longer. Amanamu's channelled projectile attack now deals more damage, though their turn speed when channelling this has been reduced. The health of Stygian Spires and Stygian Hearts spawned in this fight has been increased. Mar 30, 2023 Content Update 3.21.0 Source
Stygian Spires no longer gain a reduced Damage Taken buff upon using their skills. Instead, they now spawn with a reduced Damage Taken buff which tapers off over 5 seconds, and their life has been increased. The thresholds they spawn minions has also been adjusted. Mar 30, 2023 Content Update 3.21.0 Source
The Awakened Depths Atlas Notable Passive no longer causes Abyssal Depths in your Maps to have 100% increased chance to contain a Lich (as that would be silly), and now causes Abysses in your Maps to have 100% increased chance to lead to an Abyssal Depths (previously 50%). This is still a 50% chance in Ruthless. Mar 30, 2023 Content Update 3.21.0 Source
The Lightless Legion Atlas Notable Passive has been renamed to Inspired Darkness. It no longer grants Monster Level, increased number of Magic and Rare Monsters, or increased Pack Size for Abyssal Depths in your Maps. Instead, it now provides "Stygian Spires in your Maps drop Items with +1 to Item Level". Mar 30, 2023 Content Update 3.21.0 Source
The two small Atlas Passives prior to Inspired Darkness no longer grant "Abyssal Depths in your Maps have 15% increased Pack Size". Instead, they now provide "Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire". Mar 30, 2023 Content Update 3.21.0 Source
The two small Atlas Passives following Inspired Darkness no longer grant 10% increased Quantity of Items dropped in Abyssal Depths in your Maps. Instead, they now provide "Abysses in your maps have 5% increased chance to lead to an Abyssal Depths" and "Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire". Mar 30, 2023 Content Update 3.21.0 Source
The Shroud of the Lightless Unique Body Armour no longer has 6-10% increased maximum Life, 9-15% increased maximum Mana, or "Socketed Gems are supported by level 25 Elemental Penetration. Instead, it now has 3% increased maximum Life per Abyss Jewel affecting you, 3% increased maximum Mana per Abyss Jewel affecting you, and Penetrate 4% Elemental Resistances per Abyss Jewel affecting you. There are also now 2- and 3-Abyssal Socket variations of Shroud of the Lightless. Mar 30, 2023 Content Update 3.21.0 Source
The Tombfist Unique Gloves no longer provides 4-6% increased maximum Life. It now has 5-10% increased Attack Speed. It can also now roll 2 random modifiers that require a specific Abyss Jewel socketed, from a pool of 6 modifiers (previously 2 set modifiers). Mar 30, 2023 Content Update 3.21.0 Source
The Lightpoacher Unique Helmet no longer has Recover 4% of Life when you lose a Spirit Charge. It now has 100% chance to gain a Spirit Charge on Kill (previously 15-20%), and Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge. Mar 30, 2023 Content Update 3.21.0 Source
The Darkness Enthroned Unique Belt now has 50-100% increased Effect of Socketed Abyss Jewels (previously 75%). Mar 30, 2023 Content Update 3.21.0 Source
The Bubonic Trail Unique Boots no longer provide 30% increased Movement Speed, 4-6% increased maximum Life, or 10% increased Damage for each type of Abyss Jewel affecting you. Instead, it now has 24-32% increased Movement Speed while affected by a Magic Abyss Jewel", 40-60% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel, and 16-24% increased Reservation Efficiency while affected by a Unique Abyss Jewel. Mar 30, 2023 Content Update 3.21.0 Source
The Tecrod's Gaze Unique Jewel now has "40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%" (previously 20%, up to a maximum of 100%) and "+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%" (previously +10%, up to a maximum of +50%). Mar 30, 2023 Content Update 3.21.0 Source
Abyss Scarabs have been reviewed to account for these changes, here's what they now provide: Mar 30, 2023 Content Update 3.21.0 Source
Rusted Abyss Scarabs cause an Area to contain an additional Abyss. Mar 30, 2023 Content Update 3.21.0 Source
Polished Abyss Scarabs cause an Area to contain an additional Abyss, and cause Abysses in Area to spawn 50% increased Monsters. Mar 30, 2023 Content Update 3.21.0 Source
Gilded Abyss Scarabs cause an Area to contain an additional Abyss, cause Abysses in Area to spawn 50% increased Monsters, and Abysses in area that do not lead to an Abyssal Depths to lead to a Stygian Spire. Mar 30, 2023 Content Update 3.21.0 Source
Winged Abyss Scarabs case an Area to contain 2 additional Abysses, cause Abysses in Area to spawn 50% increased Monsters, and Abysses in area that do not lead to an Abyssal Depths to lead to a Stygian Spire. Mar 30, 2023 Content Update 3.21.0 Source
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf. Mar 30, 2023 Content Update 3.21.0 Source
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa. Mar 30, 2023 Content Update 3.21.0 Source
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Mar 30, 2023 Content Update 3.21.0 Source
Some of the Map Bosses you are required to defeat to upgrade your Pantheon have changed as a result of these Atlas changes. Mar 30, 2023 Content Update 3.21.0 Source
Crafting Recipes that were previously unlocked in Maps that have been removed from the Atlas are now found within other Maps currently on the Atlas. Mar 30, 2023 Content Update 3.21.0 Source
Some Divination Cards have found new homes as a result of these Atlas Changes: Mar 30, 2023 Content Update 3.21.0 Source
Arrogance of the Vaal can now be found in the Vaal Pyramid Map. Mar 30, 2023 Content Update 3.21.0 Source
Broken Promises can now be found in the Core Map. Mar 30, 2023 Content Update 3.21.0 Source
Immortal Resolve can now be found in the Crystal Ore Map. Mar 30, 2023 Content Update 3.21.0 Source
The Brawny Battle Mage, The Doctor, The Incantation, and The Witch can now be found in the The Putrid Cloister, Sepulchre, Waste Pool, and Phantasmagoria Maps. Mar 30, 2023 Content Update 3.21.0 Source
The Conduit, The Dapper Prodigy, and The Sephirot can now be found in the Residence Map. Mar 30, 2023 Content Update 3.21.0 Source
The Wedding Gift can now be found in the Overgrown Ruin Map. Mar 30, 2023 Content Update 3.21.0 Source
Added a series of new "Profane" modifiers that can roll on Maps, Logbooks, Delve Biomes, and Heist Contracts. These modifiers cause Monsters to deal extra Physical Damage as Chaos and cause Monsters to Inflict Withered for 2 seconds on Hit. Mar 30, 2023 Content Update 3.21.0 Source
The Eldritch Altar modifier that causes you to have reduced Cooldown Recovery Rate per Power Charge has been replaced with one that causes you to have reduced Critical Strike Multiplier per Power Charge. Mar 30, 2023 Content Update 3.21.0 Source
The Maven Invitation Item Quantity Atlas Passives no longer each provide 3% increased Quantity of Items found in The Maven's Crucible. They now each provide "Final Map Boss in each map has 8% increased chance to drop a Maven's Invitation (Tier 14+)". The number of Crescent Splinters dropped from Maven Invitations has been slightly increased to account for this change. Mar 30, 2023 Content Update 3.21.0 Source
The Harvest Crafting Option that applies an Enchantment to a non-Unique Map causing it to not consume Sextant charges has been replaced with an Enchantment for non-Unique Maps that provides a 50% chance to not consume Sextant Uses. Mar 30, 2023 Content Update 3.21.0 Source
Replica Unique Item rewards in Grand Heists no longer have a higher chance than normal to spawn with a high number of sockets and/or links. Mar 30, 2023 Content Update 3.21.0 Source
Balance of Terror can no longer be obtained from the Voidborn Reliquary. It was enabled by mistake. Mar 30, 2023 Content Update 3.21.0 Source
The Iron Bard Divination card has been re-enabled, and is now called The Rusted Bard. It now awards 4x Tainted Mythic Orbs. Mar 30, 2023 Content Update 3.21.0 Source
Introduced a new Recovery Mastery, which replaces the Life Mastery in the Vampirism, Infused Flesh, and Hearty passive clusters. Mar 30, 2023 Content Update 3.21.0 Source
Introduced a new Stun Mastery, which replaces the Attack Mastery in the Goliath passive cluster, the Life Mastery in the Unfaltering passive cluster, and is also found on in the new Trial of the Faith, Conjured Barrier and Perfectionist passive clusters. Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: 40% increased Accuracy Rating against Unique Enemies Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: (New) Gain Accuracy Rating equal to your Intelligence Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: (New) Minion's Accuracy Rating is equal to yours Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: (New) 50% increased Accuracy Rating at Close Range Mar 30, 2023 Content Update 3.21.0 Source
[tag:Accuracy Masteries]: (New) +500 to Accuracy Rating, -2 to Accuracy per Level Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: (New) +1 Armour per 2 Strength Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: You take 30% reduced Extra Damage from Critical Strikes Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: 20% chance to Defend with 200% of Armour Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: (New) +1% to all maximum Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: (New) 20% increased Armour per second you've been stationary, up to a maximum of 100% Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour Masteries]: (New) 100% increased Armour from Equipped Boots and Gloves Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: (New) 2% chance per 5% missing Energy Shield to Defend with 150% of Armour Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: (New) Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: (New) 10% of Armour also applies to Chaos Damage taken from Hits Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: Increases and Reductions to Armour also apply to Energy Shield Recharge Rate at 20% of their value Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: (New) 100% increased Armour and Energy Shield from Equipped Body Armour if Equipped Gloves, Helmet and Boots all have Armour and Energy Shield Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Energy Shield Masteries]: (New) 10% of Physical Damage from Hits taken as Chaos Damage Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: (New) Defend with 120% of Armour against Projectile Attacks, 5% more chance to Evade Melee Attacks Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: 8% increased Armour per Endurance Charge, 8% increased Evasion Rating per Frenzy Charge Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: (New) 80% increased Stun and Block Recovery Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: (New) Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: (New) 40% increased Evasion Rating if you have been Hit Recently, 40% increased Armour if you haven't been Hit Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Armour and Evasion Masteries]: (New) Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour, Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: +3 to Melee Strike Range Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: (New) Non-Vaal Strike Skills target 1 additional nearby Enemy Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: (New) Gain Adrenaline for 1 second when you change Stance Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: (New) Monsters cannot Block your Attacks Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: (New) 5% increased Attack Speed per Enemy in Close Range Mar 30, 2023 Content Update 3.21.0 Source
[tag:Attack Masteries]: (New) Nearby Enemies are Intimidated while you have Rage Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: Final Repeat of Spells has 30% increased Area of Effect Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: (New) 25% more Spell Damage if you've been Stunned while Casting Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: (New) 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: Spells which can gain Intensity have +1 to maximum Intensity Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: Skills supported by Unleash have +1 to maximum number of Seals Mar 30, 2023 Content Update 3.21.0 Source
[tag:Caster Masteries]: (New) 25% chance to open nearby Chests when you Cast a Spell Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: (New) Recover 1% of Life per Withered Debuff on each Enemy you Kill Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: +1 to Level of all Chaos Skill Gems, Lose 10% of Life and Energy Shield when you use a Chaos Skill Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: (New) +1% to maximum Chaos Resistance Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: 40% of Physical Damage Converted to Chaos Damage Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: (New) Deal 10% more Chaos Damage to enemies which have Energy Shield Mar 30, 2023 Content Update 3.21.0 Source
[tag:Chaos Masteries]: (New) 5% chance when you inflict Withered to inflict up to 15 Withered Debuffs instead Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: (New) Gain 25 Life per Enemy Hit with Main Hand Claw Attacks, Gain 25 Mana per Enemy Hit with Off Hand Claw Attacks Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: (New) Inherent Attack Speed bonus from Dual Wielding is doubled while wielding two Claws Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: (New) 60% increased Damage with Claws against Enemies that are on Low Life Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: (New) 10% of Leech is Instant per Equipped Claw Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: (New) 50% increased Stealth if you've Hit with a Claw Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Claw Masteries]: Skills Supported by Nightblade have 40% increased Effect of Elusive Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: 40% of Physical Damage Converted to Cold Damage Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: (New) 10% Chance to Inflict Cold Exposure on Hit with Cold Damage Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: (New) Enemies near targets you Shatter have 20% chance to be Covered in Frost for 5 seconds Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: (New) +1% to maximum Cold Resistance Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: (New) Chills from your Hits always reduce Action Speed by at least 10% Mar 30, 2023 Content Update 3.21.0 Source
[tag:Cold Masteries]: (New) Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum 50% Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: +100% to Critical Strike Multiplier against Enemies that are on Full Life Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: Critical Strikes have Culling Strike Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: +10% chance to Suppress Spell Damage for each Dagger you're Wielding Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: 8% more Damage with Hits and Ailments against Enemies affected by at least 5 Poisons Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: (New) 50% increased Projectile Speed while wielding a Dagger Mar 30, 2023 Content Update 3.21.0 Source
[tag:Dagger Masteries]: Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: Exposure you inflict applies at least -18% to the affected Resistance Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: 60% reduced Reflected Elemental Damage taken Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: (New) 50% reduced effect of Exposure on you Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: (New) Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: (New) Critical Strikes against you do not inherently inflict Elemental Ailments Mar 30, 2023 Content Update 3.21.0 Source
[tag:Elemental Masteries]: (New) 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: 30% increased Light Radius, Light Radius is based on Energy Shield instead of Life Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: (New) 10% less Physical Damage Taken while on Full Energy Shield Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: Stun Threshold is based on 60% of your Energy Shield instead of Life (previously 50%) Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: Regenerate 2% of Energy Shield per second Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: (New) 30% of Chaos Damage taken does not bypass Energy Shield Mar 30, 2023 Content Update 3.21.0 Source
[tag:Energy Shield Masteries]: (New) 100% increased Energy Shield from Equipped Helmet Mar 30, 2023 Content Update 3.21.0 Source
[tag:Evasion Masteries]: Cannot be Stunned if you haven't been Hit Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Evasion Masteries]: 40% increased Evasion Rating if you have been Hit Recently Mar 30, 2023 Content Update 3.21.0 Source
[tag:Evasion Masteries]: 10% increased Movement Speed if you haven't taken Damage Recently Mar 30, 2023 Content Update 3.21.0 Source