Last checked: 2023-06-06
AboutFixed a bug where monsters could spawn stuck in the Crucible Forge object. | May 25, 2023 | 3.21.1 Hotfix 4 | Source |
Added 709 more foiled Unique Item options that the Voidborn Reliquary can yield. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Improved how items are displayed inside the Item Display Case Hideout Decoration microtransaction. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Fixed a bug where you could become unable to remove a disabled Impossible Escape or Intuitive Leap Jewel from your Passive Skill Tree if there was a disconnected passive in range that was allocated by another Jewel. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Fixed a bug where it was possible to socket two of the same Jewel into your Passive Skill Tree when the Jewel had a limit of 1, such as Impossible Escape. Only one of these Jewels would have affected your character. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Fixed an instance crash. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Fixed a client crash. | May 23, 2023 | 3.21.1 Hotfix 3 | Source |
Fixed Hideout Item Display Cases not loading in correctly when entering Sunken Hideout or Haunted Hideout. | May 10, 2023 | 3.21.1 Hotfix 2 | Source |
Fixed a client crash introduced in 3.21.1. | May 4, 2023 | 3.21.1 Hotfix | Source |
The "Defeat 100 Rare Crucible Monsters" and "Defeat 50 Unique Crucible Monsters" conditions for the Towering Titans challenge no long require the Forge of the Titans area to be level 84. The other two conditions for this challenge still require an area level of 84. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Updated the Ever-Extending Evolution challenge to have "Crucible Passive Skill Tree with at least 11 Skills" as an outcome that awards credit (previously 13 skills). | May 4, 2023 | 3.21.1 Patch Notes | Source |
The Ever-Extending Evolution challenge now considers a Crucible Passive Skill Tree to be "fully allocated" if the allocation path reaches an end. | May 4, 2023 | 3.21.1 Patch Notes | Source |
"Map Complete" now displays on the screen overlay when you have defeated the boss(es) in that Map. | May 4, 2023 | 3.21.1 Patch Notes | Source |
The Cycling Damage Reduction monster modifier now grants 80% reduced damage taken from elements other than the active one (previously 90% reduced). | May 4, 2023 | 3.21.1 Patch Notes | Source |
Metallon, Banisher of Darkness now spawns fewer total lightning totems, and won't spawn totems when standing near existing totems. | May 4, 2023 | 3.21.1 Patch Notes | Source |
The Maximum Quality implicit found on Apex Cleavers is no longer affected by implicit modifier effect from Crucible Passive Skill Trees. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Elemental Ailments other than Freeze are no longer discarded if their duration is lower than 300ms. | May 4, 2023 | 3.21.1 Patch Notes | Source |
The vendor recipe for upgrading Scarabs no longer takes priority over the recipe that provides a random Scarab of a different type than the one vendored. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Instant skills bound to left-click now behave the same as when "Move only" is bound to left-click, for the purposes of movement and interactions. This fixes an issue where your character could move to un-intended locations when moving with an instant skill bound to left-click. | May 4, 2023 | 3.21.1 Patch Notes | Source |
The Forged Slithering Snake can now be desecrated. | May 4, 2023 | 3.21.1 Patch Notes | Source |
You can now unallocate Crucible Passive Skills in the Crucible Forge UI when using Controller Input Mode. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Updated the Atlas and Pantheon panel to clarify any bosses of the Lighthouse Map can be captured to upgrade the Soul of Solaris Pantheon Power. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Updated the description on Bubonic Trail to clarify it only affects the Reservation Efficiency of Skills. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Clarified the wording of Cast when Damage Taken Support to explicitly state that only damage from hits is tracked. This is not a functional change. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Staff Passive Skill Mastery that provides 30% increased Defences while wielding a Staff was applying twice to Armour and Evasion Rating. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where gaining Adrenaline through the Stun Passive Skill Mastery did not remove all Ailments when you also had the First to Strike, Last to Fall Champion Ascendancy Passive Skill allocated. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Pinpoint Support could modify the number of projectiles for Fireball and Rolling Magma when you had the Crucible Passive Skill allocated which ignored modifiers to number of projectiles for these skills. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where it wasn't possible to gain Infusion after channelling if the required channelling time on Infused Channelling Support was lowered to or below zero. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Crucible Passive Skill Tree modifier that causes Buffs on you to expire faster was applying to Flasks. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed some instances where monsters could become stuck in the Crucible Forge. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed various cases where UI elements could display on top of the Crucible Forge UI. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where some skills that aren't blockable, such as The Searing Exarch's rolling meteor skill, could be blocked if you had negative spell block chance. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Breachstone Map Crafting options that ordinarily can only be obtained from It That Fled on Research duty could by granted upon completing a Map with the Shaping the Skies Atlas Notable Passive allocated. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Exsanguinate's visuals were invisible when triggered from your Triggerbots. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug with the interaction between The Agnostic Keystone Passive Skill and the "You count as Full Life while at 90% of maximum Life or above" Passive Skill Mastery that would cause you to recover Life when above 90% when affected by things such as Blood Rage. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Energy Shield recharge rate from the Wicked Ward Keystone Passive Skill was not applying to Life Recharge when allocated in combination with the Eternal Youth Keystone Passive Skill. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Map modifiers which provide a chance for an area to contain additional Shrines, Essence Monoliths, Tormented Spirits and Rogue Exiles were not working correctly. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Crucible Passive Tree skill "Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash" did not work when on El'Abin's Visage Unique Helmet. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Crucible Passive Skill "Each Projectile from Spectral Helix or Spectral Throw has between 75% more and 75% less Projectile Speed at random" would stack additively instead of multiplicatively when dual-wielding two of The Redblade Unique Swords. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Crucible Passive Skill "100% more Frozen Legion and General's Cry Cooldown Recovery Rate" would stack additively instead of multiplicatively when dual-wielding two of The Redblade Unique Swords. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the beams fired across the arena in the Uhtred, Covetous Traitor boss fight were not dealing damage. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where destroyed Harvest plots in The Sacred Grove had blocking. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Gravicius on Transportation duty was not providing any Divination Cards from Safehouse chests at Rank 2. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Oil Extractors could destroy an Anointed Item that had a Skin Transfer applied to it. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Delve area modifiers were not showing in the screen overlay. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where a few gems offered for purchase by Lily Roth were not ordered properly. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where it was possible to have more captured beasts in your Menagerie than intended. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug that allowed characters with the Chaos Inoculation Keystone Passive Skill to benefit from the Pain Attunement Keystone. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug in Lockstep where you would not alternate between your main and off-hand weapons when dual-wielding the Poet's Pen Unique Wand with Triggerbots summoned. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Commandment of Flames and Commandment of the Tempest were not triggered from your Triggerbots location if you had Perfect Crime allocated. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where spectred versions of Forged Necromancers could not use their skills. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Taunt skill used by Decoy Totem had a cooldown. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where it was not possible to add a modifier to an item through Beastcrafting if the items prefixes or suffixes could not be changed. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Armour, Energy Shield and Evasion modifier tags were not displayed on relevant modifiers. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug that allowed Unique Synthesised Maps to generate at varying Map Tiers, they now always generate with a Map Tier of 11. This does not change the respective Monster Level for these Unique Maps. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug that caused Molten Burst projectiles, from the Ngamahu's Flame Unique to not return correctly if you had a source of projectile returning. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Molten Burst projectiles, from the Ngamahu's Flame Unique, would only deal damage when returning to you if you had a source of projectile returning. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug with the "This Spell's Cast Time is added to its cooldown if triggered" stat not working correctly with Hexblast. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Crimson Township and Defiled Cathedral Maps could fail to generate if they contained a Blight encounter. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where monsters spawned in areas affected by Kirac's Memory of the Pantheon could be affected by the same Pantheon modifier twice. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where Tukohama's Protection Totems could not be cursed during The Maven's Crucible encounters. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the crafting recipe interactable in the Flooded Mine Map could sometimes be unreachable. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the "Propagate Weapon Effect to Offhand" option was affecting Weapon Skins. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug with Stance skills showing the wrong surge effect when using Lockstep. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the Tempest Shield buff icon was not hidden with the "Show Aura Icon" setting un-checked. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a visual bug that could occur when using Reap on top of the traps of some monsters. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the phasing effect from the Sunprism Enchanter's Ring was not working in hideouts. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where the glow from the Victorious Body Armour microtransaction could disappear. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug with the visuals of the Harlequin Portal Effect microtransaction. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed some visual bugs with the effects of some skills and skill effect microtransactions. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed an instance crash. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed 5 client crashes. | May 4, 2023 | 3.21.1 Patch Notes | Source |
Fixed a bug where certain on-kill effects could cause time-frozen Legion monsters to be destroyed. | Apr 26, 2023 | 3.21.0c Hotfix 6 | Source |
Fixed a bug where the Mastery for "20% increased Maximum Energy Shield if your Rings have Evasion Modifiers" and "40% increased Energy Shield Recharge Rate if your Amulet has an Evasion Modifier" were not correctly applying after changing areas. | Apr 26, 2023 | 3.21.0c Hotfix 6 | Source |
Fixed a bug that could stop Ritual encounters in Pit Map from being completable. | Apr 26, 2023 | 3.21.0c Hotfix 6 | Source |
Added 448 more foiled Unique Item options that the Voidborn Reliquary can yield. | Apr 26, 2023 | 3.21.0c Hotfix 5 | Source |
Fixed a bug where the Rage Vortex Skill effects were not adjusting to terrain height. | Apr 26, 2023 | 3.21.0c Hotfix 5 | Source |
Fixed bug affecting some monster skills which could cause them to repeat on the server but not display in the client (notably the Vaal Fireball Spell Totem from Ungulath in Prisoner's Gate). | Apr 26, 2023 | 3.21.0c Hotfix 5 | Source |
Fixed a bug in the Domain of Timeless Conflict Map where incorrect reward icons were displayed after killing reward monsters. | Apr 26, 2023 | 3.21.0c Hotfix 5 | Source |
Fixed an instance crash. | Apr 26, 2023 | 3.21.0c Hotfix 5 | Source |
Combining Crucible Passive Trees when both trees have depth-two skills at matching positions can no longer result in a tree with only one skill. | Apr 20, 2023 | 3.21.0c Hotfix 4 | Source |
Fixed a bug with the Cross Contamination challenge condition "Complete an Expedition encounter while you are Delirious" not completing correctly. | Apr 20, 2023 | 3.21.0c Hotfix 4 | Source |
Fixed a bug where the Lighthouse Map Boss variants could not have their Souls captured using a Divine Vessel. | Apr 20, 2023 | 3.21.0c Hotfix 4 | Source |
Fixed a bug with the Molten Master challenge conditions "While you are Delirious" and "While in a Corrupted Map with 8 Map Modifiers" not completing correctly. | Apr 18, 2023 | 3.21.0c Hotfix 3 | Source |
Fixed a bug in Capture the Flag where the flag could sometimes not be interacted with. | Apr 18, 2023 | 3.21.0c Hotfix 3 | Source |
Fixed a client crash. | Apr 18, 2023 | 3.21.0c Hotfix 3 | Source |
Fixed 2 instance crashes. | Apr 18, 2023 | 3.21.0c Hotfix 3 | Source |
Fixed a bug where Caustic Arrow was not spreading Caustic Ground or dealing chaos damage in an area on impact when it pierced enemies. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Fixed a bug where increases and reductions to Shrapnel and Siege Ballista Attack Speed were applying twice. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Fixed a bug where completing Logbooks with at least 10 Remnants active would only grant credit towards the Expedition Excavation Challenge if the Logbook had an area level of 81 or higher. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Fixed a bug where you could not click and drag items into the Forge of the Titans or the Antique Furnace. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Fixed a bug where the client could freeze when interacting with the Forge of the Titans or the Antique Furnace in Controller Input mode. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Fixed an instance crash. | Apr 16, 2023 | 3.21.0c Hotfix 2 | Source |
Added a 100ms cooldown to the Twister Skill that is triggered when using the Saqawal's Flock Unique Helmet. | Apr 13, 2023 | 3.21.0c Hotfix | Source |
Added an indicator to the Crucible Forge user interface which displays the relative difficulty for the amount of channelling you have done, and how close you are to fully-channelling the encounter. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Disabled most of the lower-tier Crucible Passives that have downsides on the initial skill from rolling. Initial skills with downsides are far less common and can generally only roll in the endgame. When an initial skill does come with a downside, the upside should outweigh the downside. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
The Crucible Passive that granted Weapon Elemental Damage and cannot Inflict Elemental Ailments can no longer roll. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Unique Items obtained by selling an item with a Crucible Passive Tree now come with their own Crucible Passive Tree, with the first skill allocated. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Crucible Passive Tree Skills that cause the item to sell for an additional Unique Item can no longer be transferred onto other unrelated Base Types by combining Crucible Passive Trees. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Updated the explode visuals for the Crucible Passive Tree skill that causes Totems to Explode on Death to be more appropriate. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
The Caster Passive Skill Mastery which provides a chance to open nearby Chests when you Cast a Spell no longer opens Curio Displays in Heist. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
The Heist Locker Hideout decoration is now unlocked when you first visit the Rogue Harbour in a League, rather than upon completing The Rogue Harbour quest. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
The "Flasks you Use apply to Linked Targets" modifier on the Ceinture of Benevolence Unique Belt has been re-enabled, it now only applies to Non-Unique Utility Flasks you Use. We've also enabled this Belt to drop again. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Updated an Armour Passive Skill Mastery description to clarify it provides maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour (previously stated maximum Resistances). | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Updated the description of the Spreading Strength Challenge to clarify it is completed upon fully allocating Crucible Passive Skill Trees on items with specific maximum depths. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Improved the Crucible Forge and Crucible Passive Tree user interfaces for Controller Input mode. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where some Crucible Passives that allow you to sell the item in exchange for a Unique Item were instead rewarding a Rare Item. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where vendoring an item with a Crucible Passive Tree could interrupt expected vendor recipes. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where Corrupted Items could not be combined at the Forge of the Titans in areas opened from Primordial Remnants. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the Forged Warrior Crucible Monster was dealing more damage than intended with their Geyser skill. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed some instances where the tooltip for Crucible passives which allocate a Passive Skill Tree Notable could extend off-screen. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat from the Juggernaut's Unbreakable Ascendancy Passive Skill was incorrectly applying a 100% increase instead. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the "Armour from Equipped Body Armour is doubled" stat was not doubling Evasion from your Body Armour when the Iron Reflexes Keystone Passive Skill was allocated. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the "increased Armour against Projectiles" modifier did not interact correctly with sources of base Armour or other modifiers, including the Juggernaut's Unbreakable Ascendancy Passive Skill. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where Vaal Domination was not taking rarity into account when choosing which Sentinel to Ascend. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the stat on Phantasmal Lightning Tendrils that causes stronger pulses to deal more Damage with Hits and Ailments was not functioning correctly. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where Explorer's Scouting Reports were not rerolling Kirac's Atlas Missions correctly. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where the Bestiary Blood Altar user interface would never load in Controller Input mode. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where dynamic culling for Rage Vortex was too aggressive. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where searching for Maps on the Bulk Item Exchange section of the Path of Exile: Trade website was not working correctly. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where skill effect microtransactions could not be applied to skills granted by unique items that do not have a skill gem. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug where part of the Lithomancer's Body Armour was missing on all classes except the Witch. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a bug with the visuals of the Harlequin Portal Effect microtransaction. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed an instance crash. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Fixed a client crash. | Apr 13, 2023 | 3.21.0c Patch Notes (restartless) | Source |
Crucible monsters now have much less damage reduction, except when channeled to maximum difficulty. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Crucible monsters now have less life at all levels, most notably in Part 2 of the campaign, and in low-tier Maps. In addition, Crucible Bosses have had their life further reduced by roughly 20%. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Increased the amount of Crucible Passive Skill Tree experience gained from encounters, particularly for encounters that are not fully-channelled. This should result in smoother progression on the experience bar while channelling. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Increased the drop rate of Igneous Geodes. Lower-tier Crucible monsters are now more likely to drop these. Note Geodes have a higher chance to drop in high-tier Maps, and their drop chance is affected by item quantity. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Added a "Crucible Item" filter to the Miscellaneous filters section on the Path of Exile: Trade website. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
You can now dismiss the unclaimed Kirac's Vault rewards notification with right-click. The notification will reappear when you earn a new reward, or when you next login. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Fixed a bug where explosives in the Olroth, Origin of the Fall encounter were not destroying crystals. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Fixed an instance crash. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Fixed a client crash. | Apr 11, 2023 | 3.21.0b Patch Notes (restartless) | Source |
Fixed a bug where it was possible to combine the Crucible Passive Skill Trees of a non-Unique Item and a Unique Item together in certain cases. | Apr 10, 2023 | 3.21.0 Hotfix 9 | Source |
Fixed a bug where it was still possible for critical strikes to inherently Ignite with the "Critical Strikes do not inherently Ignite" Fire Passive Skill Mastery allocated. | Apr 10, 2023 | 3.21.0 Hotfix 9 | Source |
Fixed a bug where critical strikes did not inherently Ignite. | Apr 10, 2023 | 3.21.0 Hotfix 9 | Source |
Fixed an instance crash. | Apr 10, 2023 | 3.21.0 Hotfix 9 | Source |
Temporarily disabled the "Flasks you Use apply to Linked Targets" modifier on the Ceinture of Benevolence Unique Belt. | Apr 9, 2023 | 3.21.0 Hotfix 8 | Source |
Fixed a bug where clicking the Unclaimed Vault Pass Rewards icon could sometimes disconnect you. | Apr 9, 2023 | 3.21.0 Hotfix 7 | Source |
Fixed a bug in Private Leagues where the Unclaimed Vault Pass Rewards icon was permanently displaying. | Apr 9, 2023 | 3.21.0 Hotfix 7 | Source |
Attempting to pick up a Kirac Pass Free Track item with a full inventory will no longer delete the item. | Apr 9, 2023 | 3.21.0 Hotfix 6 | Source |
Fixed a problem where Kirac Pass Free Track rewards were available in Private leagues and in Ruthless. We have kept them enabled in HC SSF Ruthless Crucible for this league in order to maintain fairness in the ongoing Boss Kill Event. | Apr 9, 2023 | 3.21.0 Hotfix 6 | Source |
Fixed a bug where Microtransactions awarded by the Paid Track of Kirac's Vault had not been awarded correctly. They are fixed now. | Apr 8, 2023 | 3.21.0 Hotfix 5 | Source |
Fixed a bug where SSF characters could not claim rewards from the Free Track of Kirac's Vault. Affected characters should now enter a new instance of the Karui Shores and they will be able to claim their rewards there. | Apr 8, 2023 | 3.21.0 Hotfix 4 | Source |
Fixed a bug where Tiered MTX from previous leagues were not displaying the correct tiers. | Apr 8, 2023 | 3.21.0 Hotfix 4 | Source |
Fixed two more instance crashes. | Apr 8, 2023 | 3.21.0 Hotfix 4 | Source |
Fixed a bug where certain vendor recipes did not maintain an item's Crucible Passive Skill Tree properly. | Apr 8, 2023 | 3.21.0 Hotfix 3 | Source |
Fixed a bug where a skill was incorrectly connected to the Mastery in the Surge of Vigour cluster. If you had allocated this mastery through the incorrect path, the skill point will have been refunded for you. | Apr 8, 2023 | 3.21.0 Hotfix 3 | Source |
Fixed some problems with the chat version of the Chaosborn Armour Set's dialogue. | Apr 8, 2023 | 3.21.0 Hotfix 3 | Source |
Fixed three instance crashes. | Apr 7, 2023 | 3.21.0 Hotfix 2 | Source |
Fixed a bug where Spectral Throw would only hit enemies once. | Apr 7, 2023 | 3.21.0 Hotfix 1 | Source |
Fixed a crash that could occur when opening your last Mystery Box, and UI bugs related to this area. | Apr 7, 2023 | 3.21.0 Hotfix 1 | Source |
This is the end of the Sanctum League. Your characters and their progress will be migrated over the next few hours following the patch, or you can use the migration options in the character selection menu. Thanks for playing! | Apr 4, 2023 | 3.20.2d Patch Notes | Source |
You can now create Private Leagues for the Crucible League, ahead of the league's launch on April 7. These leagues will not begin until the Crucible League launches. | Apr 4, 2023 | 3.20.2d Patch Notes | Source |
You can now create characters in Ruthless Permanent Leagues. | Apr 4, 2023 | 3.20.2d Patch Notes | Source |
Relics and Lycia's Invocations will be deleted upon logging in. | Apr 4, 2023 | 3.20.2d Patch Notes | Source |
After this patch, local cached assets will be cleaned up upon launching the client, in preparation of the upcoming league launch. | Apr 4, 2023 | 3.20.2d Patch Notes | Source |
Challenge leagues are a great opportunity for a fresh start in a new economy. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile! | Mar 30, 2023 | Content Update 3.21.0 | Source |
In the Crucible Challenge League, you'll learn about the ancient titans who once shaped the primordial surface of Wraeclast. If you're powerful enough, you will earn the ability to forge their power onto your weapons. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Crucible Forges are scattered throughout Wraeclast. When you find one, select one of your weapons and channel the power of the ancient titans to spawn a challenging encounter. The longer you channel for, the more the molten monsters merge together to form more fearsome foes. You're in control of the difficulty and reward of these encounters. | Mar 30, 2023 | Content Update 3.21.0 | Source |
In an iconically Path of Exile way, your weapons can now be imbued with powerful Passive Skill Trees of their own. Encounters at Crucible Forges grant you experience that lets you uncover the tree on a weapon and gradually progress through its skills. You can only allocate one skill from each tier, so choose your path through each Crucible Passive Tree carefully. If you're lucky, you'll find certain skills that, when allocated, are worth valuable currency or unique items when sold to a vendor. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Crucible's endgame takes place in The Forge of the Titans, a dangerous area harbouring an ancient power: the ability to melt a weapon down, merging its Crucible Passive Tree with that of another weapon. This process produces unpredictable results, incorporating elements of each tree as well as random upgrades, downgrades and changes. Through careful use of the Forge, it's possible to craft some incredibly powerful skill trees on your weapons. | Mar 30, 2023 | Content Update 3.21.0 | Source |
For more information about this expansion, check out pathofexile.com/crucible | Mar 30, 2023 | Content Update 3.21.0 | Source |
With 3.21.0, there are Standard, Hardcore, Solo Self-Found and Ruthless variations of the Crucible challenge league available. They have the same core mechanics and items. You can create private league versions of these leagues, with mods that make the game harder. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The new Crucible challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Crucible. There are microtransaction rewards for completing challenges that are only obtainable in this league. These rewards will be revealed in an upcoming news post. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Introduced 9 new Vaal Skill Gems: Vaal Absolution, Vaal Animate Weapon, Vaal Arctic Armour, Vaal Domination, Vaal Firestorm, Vaal Ice Shot, Vaal Lightning Arrow, Vaal Reap, and Vaal Rejuvenation Totem. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Introduced 3 pairs of Atlas Gateways to the Atlas Passive Skill Tree. Allocating an Atlas Gateway allows you to allocate its connected Gateway on the other side of the Atlas, and then any Atlas Passive Skills connected from there. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added a new Dexterity Skill Gem - Snipe: Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added a new Dexterity/Intelligence Support Gem - Manaforged Arrows: Supports bow attack skills, causing them to trigger when you've spent an amount of total mana on other bow attacks based on the supported skill's mana cost. Supported skills deal more damage based on their mana cost. Cannot modify the skills of minions. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added a new Intelligence Support Gem - Prismatic Burst: Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. Prismatic Burst chooses an element at random and deals damage of that type in an area. Having higher strength makes it more likely to choose fire, higher dexterity makes it more likely to choose cold, and higher intelligence makes it more likely to choose lightning. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added a new Dexterity/Strength Support Gem - Momentum: Supports attack skills that aren't triggered. Using those skills will grant Momentum, which is lost when you move (including teleporting). | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added over 10 new Unique Items. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Added 5 new Divination Cards, designed by our supporters. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The following currencies now have a stack size of 20: Orb of Alchemy, Vaal Orb, Chaos Orb, Tainted Chaos Orb, Eldritch Chaos Orb, and Veiled Chaos Orb. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Items now persist in a Vendors' shops for multiple levels, so that you have a chance to buy them before they vanish. Each time you level up, the oldest items are removed and some new ones are added. You can also now rarely find Rare items at Vendors. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Continued to incrementally improve the sound, art, effects and environments. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The pacing of Breach encounters has been improved. They now feel dense with monsters throughout the Breach, leaning more on the side of it feeling overwhelming towards the end. We've also reduced the duration of Breaches so that there is constant monster pressure and you can get on with your mapping sooner. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The number of Breach Splinters dropped are now affected by increases and reductions to item quantity. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The experience gained from killing Breach Monsters in your Maps has been reduced and the number of Breach Splinters dropped from Monsters has been rebalanced, as you're now encountering more of them. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The number of Breach Splinters dropped by Breach Bosses in your Map has been reduced. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Charged, Enriched and Pure Breachstones have been removed. Existing items will be converted to regular Breachstones upon logging in after the launch of 3.21.0. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Xoph's, Tul's and Esh's Breachstones now have a Monster Level of 81 (previously 70). Uul-Netol's Breachstone now has a Monster Level of 82 (previously 75), with Chayula's Breachstone having a Monster Level of 83 (previously 80). | Mar 30, 2023 | Content Update 3.21.0 | Source |
Breach Blessings can now be used to upgrade a regular Breachstone into the Flawless version of that Breachstone. Breach Blessings are now rarer as a result. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Flawless Breachstone Bosses can no longer drop Breach Blessings or un-upgraded Breach Uniques. They now have a chance to drop upgraded Breach Uniques. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Flawless Breachstones no longer drop from Maven Invitations. | Mar 30, 2023 | Content Update 3.21.0 | Source |
Normal Breachstones are now the only kind of Breachstones offered by Kirac upon using an Otherworldly Scouting Report, and are only offered as a red Kirac Mission. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Harvest Crafting Option for Breach Splinters and Breachstones has been updated to "Change a stack of Breach Splinters or a normal or Flawless Breachstone into Splinters or a Breachstone of another type". | Mar 30, 2023 | Content Update 3.21.0 | Source |
Breachstones now have their own item class. It's Breachstone, who would have guessed! | Mar 30, 2023 | Content Update 3.21.0 | Source |
It that Fled's Betrayal Research Safehouse rewards are now Map Device Crafting Options that can be used on Breachstones. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Enchanted Map modifier for defeating It that Fled on Fortification duty in Mastermind's Lair now has "Map contains 4 additional Breaches" (previously 5). | Mar 30, 2023 | Content Update 3.21.0 | Source |
The number of Breach Splinters obtained from other league content, such as Incursion or Heist, has been reduced. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The rate at which Breaches open and close in the Breach Containment Chamber and House of the Others Incursion rooms has been reduced. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The rate at which Breaches open and close in Niko's Memory of Grasping Hands has been reduced. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Otherworldly Artefacts Notable Atlas Passive no longer has "Rare Breach Monsters in your Maps have 0.5% chance to drop an additional Breach Blessing". Instead, it now has "Breaches in your Maps have 20% increased Monster density". It also now causes Breach Monsters in your Maps to have 50% increased chance to drop a Breach Unique item (previously 100%). | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Within Their Grasp Notable Atlas Passive no longer provides chances for Breachstones dropped by Breach Bosses in your Maps to be Charged, Enriched or Pure. Instead, it now causes Breachstones dropped by Breach Bosses in your Maps to have a 5% chance to be Flawless. It also now causes Breach Bosses Defeated in your Maps to have 4% chance to drop a Breachstone (previously 12%). | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Flash Breach Notable Atlas Passive no longer causes Breaches in your Maps to have increased Monster density or Area of Effect. It now causes Breaches in your maps to open and close 10% faster (previously 50%). | Mar 30, 2023 | Content Update 3.21.0 | Source |
We've also added a new Heavy Breach Notable Atlas Passive next to Flash Breach. Heavy Breach causes Breaches in your maps to open and close 30% slower. | Mar 30, 2023 | Content Update 3.21.0 | Source |
The two small Atlas Passives between Probing for Weakness and Evolving Hives now cause Breaches in your Maps to open and close 4% faster (previously 8%). | Mar 30, 2023 | Content Update 3.21.0 | Source |
The Gatekeepers Notable Atlas Passive now causes Breaches in your Maps to have 20% increased chance to contain a Boss (previously 70%), and Breach Boss in your Maps to have 20% chance to drop double Breach Splinters (previously 100%). | Mar 30, 2023 | Content Update 3.21.0 | Source |